Image vectorisation methods proposed in the past have not seen wide adoption due to performance, quality, controllability, and/or generality issues.We present a vectorisation method that uses mesh colours as a vector primitive for image vectorisation. We show that mesh colours have clear benefits for rendering performance and texture detail. Due to their flexibility, they also enable a simplified and more efficient generation of meshes of curved triangular patches, which are in our case constrained by our image feature extraction algorithm. The proposed method follows a standard pipeline where each step is efficient and controllable, leading to results that compare favourably with those from previous work. We show results over a variety of ...
This paper introduces a novel scheme for converting raster images into vector forms with considerabl...
There are two different categories of methods for producing vector gradients. One is mainly interest...
The gradient mesh is a powerful vector graphics primitive capable of representing detailed and scala...
Image vectorisation methods proposed in the past have not seen wide adoption due to performance, qua...
We propose the use of curved triangles and mesh colours as a vector primitive for image vectorisatio...
We present an extension of the popular gradient mesh vector graphics primitive with the addition of ...
Cartoon images are often stored as pixel-based, raster data. This format is not the most appropriate...
Image abstraction plays an important role in converting pixelated or low quality images into vector ...
This paper presents a subdivision-based vector graphics for image representation and creation. The g...
Current image vectorization techniques mainly deal with images with simple and plain colors. For ful...
We address the problem of representing captured images in the continuous mathematical space more usu...
Some creators prefer working with pen and paper while creating graphic art. It is desirable to digit...
In vector graphics, gradient meshes represent an image object by one or more regularly connected gri...
International audienceIn the field of digital geometry, numerous advances have been recently made to...
Vector graphics provides powerful tools for drawing scalable 2D imagery. With the rise of mobile co...
This paper introduces a novel scheme for converting raster images into vector forms with considerabl...
There are two different categories of methods for producing vector gradients. One is mainly interest...
The gradient mesh is a powerful vector graphics primitive capable of representing detailed and scala...
Image vectorisation methods proposed in the past have not seen wide adoption due to performance, qua...
We propose the use of curved triangles and mesh colours as a vector primitive for image vectorisatio...
We present an extension of the popular gradient mesh vector graphics primitive with the addition of ...
Cartoon images are often stored as pixel-based, raster data. This format is not the most appropriate...
Image abstraction plays an important role in converting pixelated or low quality images into vector ...
This paper presents a subdivision-based vector graphics for image representation and creation. The g...
Current image vectorization techniques mainly deal with images with simple and plain colors. For ful...
We address the problem of representing captured images in the continuous mathematical space more usu...
Some creators prefer working with pen and paper while creating graphic art. It is desirable to digit...
In vector graphics, gradient meshes represent an image object by one or more regularly connected gri...
International audienceIn the field of digital geometry, numerous advances have been recently made to...
Vector graphics provides powerful tools for drawing scalable 2D imagery. With the rise of mobile co...
This paper introduces a novel scheme for converting raster images into vector forms with considerabl...
There are two different categories of methods for producing vector gradients. One is mainly interest...
The gradient mesh is a powerful vector graphics primitive capable of representing detailed and scala...