Over much of the world, contemporary communicative practices are mediated by a wide range of digital technologies that support speech, image, video, and of course textual literacies. In dialectic tension with the rapid growth in digital information and communication media, Internet information and communication technologies have amplified conventional communicative practices in terms of breadth, impact and speed and have also enabled the emergence of new communicative, cultural and cognitive practices. These practices form dynamic cultures-of-use – that is, communication tools and the human activities they mediate co-evolve (Thorne, 2003). This article begins with a review of contradictory appraisals of digital media. This is followed by a ...
Massively Multiplayer Online Role Playing Games (MMORPGs) create large virtual communities. Online g...
There seems to be a dearth in the literature concerning how resources in MMOGs can be appropriated b...
New media technologies are ubiquitous. Among these, digital games continue their rise in significanc...
Over much of the world, contemporary communicative practices are mediated by a wide range of digital...
Over much of the world, contemporary communicative practices are mediated by a wide range of digital...
Multiplayer online games form complex semiotic ecologies that include game-generated texts, player-t...
© 2014 Dr. Sarinya KhattiyaThe intent of this study is to examine computer-mediated discourse (CMD) ...
Previous studies have examined how to integrate video games in formal education settings across disc...
The purpose of this paper was to review research within the field of digital games and language lear...
Udgivelsesdato: FebruarIn this article, I introduce a theoretical framework, based on the philosophy...
The past few decades have seen a steady, and sometimes rapid rise in the production and consumption ...
Massively Multiplayer Online Role Playing Games (MMORPGs) create large virtual communities. Online g...
sociolinguisticspowersolidarityVirtual worlds such as the online multiplayer game World of Warcraft ...
As digital games have grown into a global cultural force during the last few decades, computer-assis...
This dissertation consisted of two inter-related studies examining second language (L2) learners’ de...
Massively Multiplayer Online Role Playing Games (MMORPGs) create large virtual communities. Online g...
There seems to be a dearth in the literature concerning how resources in MMOGs can be appropriated b...
New media technologies are ubiquitous. Among these, digital games continue their rise in significanc...
Over much of the world, contemporary communicative practices are mediated by a wide range of digital...
Over much of the world, contemporary communicative practices are mediated by a wide range of digital...
Multiplayer online games form complex semiotic ecologies that include game-generated texts, player-t...
© 2014 Dr. Sarinya KhattiyaThe intent of this study is to examine computer-mediated discourse (CMD) ...
Previous studies have examined how to integrate video games in formal education settings across disc...
The purpose of this paper was to review research within the field of digital games and language lear...
Udgivelsesdato: FebruarIn this article, I introduce a theoretical framework, based on the philosophy...
The past few decades have seen a steady, and sometimes rapid rise in the production and consumption ...
Massively Multiplayer Online Role Playing Games (MMORPGs) create large virtual communities. Online g...
sociolinguisticspowersolidarityVirtual worlds such as the online multiplayer game World of Warcraft ...
As digital games have grown into a global cultural force during the last few decades, computer-assis...
This dissertation consisted of two inter-related studies examining second language (L2) learners’ de...
Massively Multiplayer Online Role Playing Games (MMORPGs) create large virtual communities. Online g...
There seems to be a dearth in the literature concerning how resources in MMOGs can be appropriated b...
New media technologies are ubiquitous. Among these, digital games continue their rise in significanc...