In recent years several simulation-based serious games have been developed for mastering new business concepts in operations management. This indicates the high potential of simulation use for pedagogical purposes. Unfortunately, this potential is hardly reflected in simulation methodology. We consider this issue by identifying alternative demands game use of simulation sets for model building and application. Moreover, we propose a framework for conceptual modelling for simulation-based serious gaming, which addresses relevant issues in a systematic, step-wise manner. Use of the framework is illustrated by two case examples, highlighting simulation use for training and education respectively.</p
Serious games are part of the new emerging world of education environment that is based on sophistic...
This paper is devoted to scenario development methodology for planning and management of business si...
Background. The abstraction of complex systems, which is required by default when modelling gaming s...
In recent years many simulation-based serious games have been developed for supporting (future) mana...
Traditionally, discrete event simulation is associated with logistic system analysis due to its role...
Traditionally, discrete event simulation is associated with system analysis due to its role as an op...
Traditionally, discrete event simulation is associated with system analysis due to its role as an op...
Business simulation gaming provides a fertile area for teaching the application and use of models in...
This paper discusses the use of simulation games as a complementary activity. It starts by reviewi...
This paper proposes a framework for the design of serious games in the area of revenue management. A...
Abstract: In this paper we highlight the need to provide education that represents a business proces...
This paper deals with the relevance of simulation games in relation to higher-level business educati...
This paper deals with the relationship between serious games and system dynamics. Games have been us...
The use of serious games and gamified softwares is a new and growing trend for training professional...
The past few years have seen a significant resurgence of interest in ‘management games’ and ‘managem...
Serious games are part of the new emerging world of education environment that is based on sophistic...
This paper is devoted to scenario development methodology for planning and management of business si...
Background. The abstraction of complex systems, which is required by default when modelling gaming s...
In recent years many simulation-based serious games have been developed for supporting (future) mana...
Traditionally, discrete event simulation is associated with logistic system analysis due to its role...
Traditionally, discrete event simulation is associated with system analysis due to its role as an op...
Traditionally, discrete event simulation is associated with system analysis due to its role as an op...
Business simulation gaming provides a fertile area for teaching the application and use of models in...
This paper discusses the use of simulation games as a complementary activity. It starts by reviewi...
This paper proposes a framework for the design of serious games in the area of revenue management. A...
Abstract: In this paper we highlight the need to provide education that represents a business proces...
This paper deals with the relevance of simulation games in relation to higher-level business educati...
This paper deals with the relationship between serious games and system dynamics. Games have been us...
The use of serious games and gamified softwares is a new and growing trend for training professional...
The past few years have seen a significant resurgence of interest in ‘management games’ and ‘managem...
Serious games are part of the new emerging world of education environment that is based on sophistic...
This paper is devoted to scenario development methodology for planning and management of business si...
Background. The abstraction of complex systems, which is required by default when modelling gaming s...