The effect of Logo programming language on problem solving skills was investigated in this study. Eighty-five fifth-grade students were assigned to either an experimental or control Logo group. They were pre-tested to assess baseline receptiveness to figural and logical word problem-solving skills. After eight weeks of learning, the Logo experimental group had significantly higher scores than the control group on the problem-solving skills tests (assessing both figural and logical word problem-solving skills). The result revealed significant differences in the figural problem-solving skill between the Logo experimental and control groups. An implication was that Logo programming exercised skills are more critical and relevant to the figural...
This study investigated the effects of a theoretically based Logo environ-ment on creativity. Sevent...
[[abstract]]This research investigated whether elementary school students would learn Logo programmi...
Logo is more than a programming language. It is a learning environment where children explore mathem...
The effects of learning Logo programming on the development of cognitive ability, problem-solving ab...
The purposes of the study were to define and design two theoretically reasonable instructional metho...
This paper examines some empirical issues regarding development of problem-solving by children. The ...
This study developed representations of the LOGO programming process which provide the basis for str...
The thinking processes of students of Logo were examined to identify programming problems and possib...
In the world of educational computing, programming is a major activ-ity, occupying several million p...
Since Papert's book Mindstorms, researchers and practitioners have made a plea for providing pupils ...
The purpose of this study was to determine if elementary school children who have been trained in th...
This paper presents research on a theoretical approach to Logo as a programming language that create...
Research was conducted to compare the effects of three different methods of teaching LOGO to fifth g...
Typescript (photocopy).This research was conducted to determine whether a correlation exists between...
The differences in the process of problem-solving by gifted and non-gifted chi!dren using the Logo p...
This study investigated the effects of a theoretically based Logo environ-ment on creativity. Sevent...
[[abstract]]This research investigated whether elementary school students would learn Logo programmi...
Logo is more than a programming language. It is a learning environment where children explore mathem...
The effects of learning Logo programming on the development of cognitive ability, problem-solving ab...
The purposes of the study were to define and design two theoretically reasonable instructional metho...
This paper examines some empirical issues regarding development of problem-solving by children. The ...
This study developed representations of the LOGO programming process which provide the basis for str...
The thinking processes of students of Logo were examined to identify programming problems and possib...
In the world of educational computing, programming is a major activ-ity, occupying several million p...
Since Papert's book Mindstorms, researchers and practitioners have made a plea for providing pupils ...
The purpose of this study was to determine if elementary school children who have been trained in th...
This paper presents research on a theoretical approach to Logo as a programming language that create...
Research was conducted to compare the effects of three different methods of teaching LOGO to fifth g...
Typescript (photocopy).This research was conducted to determine whether a correlation exists between...
The differences in the process of problem-solving by gifted and non-gifted chi!dren using the Logo p...
This study investigated the effects of a theoretically based Logo environ-ment on creativity. Sevent...
[[abstract]]This research investigated whether elementary school students would learn Logo programmi...
Logo is more than a programming language. It is a learning environment where children explore mathem...