The paper aims to outline how video games Valiant Hearts: The Great War (Ubisoft Montpellier, 2014) and My Memory of Us (Juggler Games, 2018) use narrative and ludic structures to create commemorative stories about the First World War and the Second World War. The author refer to the concept of historical culture (among others, in Jörn Rüsen’s interpretation) and examine the connections between the two video games focusing on the issue of designers’ intentions (digital games as examples of the commemoration of the past), the genre similarity (2D platform games), the intermedial convergence and the press reception. He discusses the strategy of the cultural agreement between designers and users, analyzes historical narratives as a part of the...
El presente trabajo examina el videojuego histórico como una forma de memoria estética. A través del...
In this research paper, I develop a conceptual framework through which I identify two ways in which ...
The article is an analysis of three Polish games depicting the Warsaw Uprising of 1944 - Uprising44:...
This essay performs a narratological reading of 2014 video games Valiant Hearts and Super Trench Att...
Videogames are a common way that members of the general public engage with historical material. This...
The thesis is a comparative case study, that applies the typology of deployments of history of S. A....
Theoretical thesis.Bibliography: pages 47-55.Introduction -- Chapter 1: On gaming, learning and hist...
The video game industry has been growing rapidly in the recent years, reaching almost 2 billion play...
This thesis is a case study analysis of the visualization of history in computer games. The analyzed...
Many of today's most commercially successful videogames, from Call of Duty to Company of Heroes, are...
Game Studies is a rapidly growing area of contemporary scholarship, yet volumes in the area have ten...
The growing number of studies discuss how playful experiences enabled by computer games influence in...
In my thesis I focus on analysing the representations and images in historical digital games. I base...
In this dissertation, I study how war memories are translated via digital games, and how they circul...
Video games using History display numerous playful plots which fictionalize historical narratives. I...
El presente trabajo examina el videojuego histórico como una forma de memoria estética. A través del...
In this research paper, I develop a conceptual framework through which I identify two ways in which ...
The article is an analysis of three Polish games depicting the Warsaw Uprising of 1944 - Uprising44:...
This essay performs a narratological reading of 2014 video games Valiant Hearts and Super Trench Att...
Videogames are a common way that members of the general public engage with historical material. This...
The thesis is a comparative case study, that applies the typology of deployments of history of S. A....
Theoretical thesis.Bibliography: pages 47-55.Introduction -- Chapter 1: On gaming, learning and hist...
The video game industry has been growing rapidly in the recent years, reaching almost 2 billion play...
This thesis is a case study analysis of the visualization of history in computer games. The analyzed...
Many of today's most commercially successful videogames, from Call of Duty to Company of Heroes, are...
Game Studies is a rapidly growing area of contemporary scholarship, yet volumes in the area have ten...
The growing number of studies discuss how playful experiences enabled by computer games influence in...
In my thesis I focus on analysing the representations and images in historical digital games. I base...
In this dissertation, I study how war memories are translated via digital games, and how they circul...
Video games using History display numerous playful plots which fictionalize historical narratives. I...
El presente trabajo examina el videojuego histórico como una forma de memoria estética. A través del...
In this research paper, I develop a conceptual framework through which I identify two ways in which ...
The article is an analysis of three Polish games depicting the Warsaw Uprising of 1944 - Uprising44:...