Modern production processes are continuing to move towards more flexible and dynamic conditions, most clearly exemplified by mass customization, but this flexibility can also be seen in technologies like; Human-Robot Collaboration, Automated Guided Vehicle fleets for just in time delivery of parts within factories and reconfigurable manufacturing. Currently, these technologies are developing independently of one another and the supporting industrial software tools such as line balancing optimisation tools, Machine Execution Systems and fleet management tools are similarly developing independently. An alternative to developing individual technologies for each problem is the use of a shared algorithmic framework that can support all of these ...
Recently, Monte-Carlo Tree Search (MCTS) has advanced the field of computer Go substantially. In thi...
Monte Carlo tree search (MCTS) is a probabilistic algorithm that uses lightweight random simulations...
This paper highlights an experiment to see how standard Monte Carlo Tree Search handles simple co-op...
Modern production processes are continuing to move towards more flexible and dynamic conditions, mos...
This paper considers the issue of rapid automated decision making in changing factory environments, ...
Abstract: Monte Carlo Tree Search (MCTS) is a method for making optimal decisions in artificial inte...
Classic approaches to game AI require either a high quality of domain knowledge, or a long time to g...
Research in Artificial Intelligence has shown that machines can be programmed to perform as well as,...
Includes bibliographical references (page 26)Monte Carlo simulations have been often used for artifi...
International audienceMany state-of-the-art methods for combinatorial games rely on Monte Carlo Tree...
La résolution de nombreux problèmes de recherche opérationnelle et plus spécifiquement de problèmes ...
Multi-Objective optimization has traditionally been applied to manufacturing, engineering or finance...
Monte Carlo Tree Search (MCTS) is a powerful approach to designing game-playing bots or solving sequ...
Includes bibliographical references (pages 69-70)This paper describes how the Monte Carlo Tree Searc...
The thesis focuses on creating an autonomous system for the game Scotland Yard by using machine lear...
Recently, Monte-Carlo Tree Search (MCTS) has advanced the field of computer Go substantially. In thi...
Monte Carlo tree search (MCTS) is a probabilistic algorithm that uses lightweight random simulations...
This paper highlights an experiment to see how standard Monte Carlo Tree Search handles simple co-op...
Modern production processes are continuing to move towards more flexible and dynamic conditions, mos...
This paper considers the issue of rapid automated decision making in changing factory environments, ...
Abstract: Monte Carlo Tree Search (MCTS) is a method for making optimal decisions in artificial inte...
Classic approaches to game AI require either a high quality of domain knowledge, or a long time to g...
Research in Artificial Intelligence has shown that machines can be programmed to perform as well as,...
Includes bibliographical references (page 26)Monte Carlo simulations have been often used for artifi...
International audienceMany state-of-the-art methods for combinatorial games rely on Monte Carlo Tree...
La résolution de nombreux problèmes de recherche opérationnelle et plus spécifiquement de problèmes ...
Multi-Objective optimization has traditionally been applied to manufacturing, engineering or finance...
Monte Carlo Tree Search (MCTS) is a powerful approach to designing game-playing bots or solving sequ...
Includes bibliographical references (pages 69-70)This paper describes how the Monte Carlo Tree Searc...
The thesis focuses on creating an autonomous system for the game Scotland Yard by using machine lear...
Recently, Monte-Carlo Tree Search (MCTS) has advanced the field of computer Go substantially. In thi...
Monte Carlo tree search (MCTS) is a probabilistic algorithm that uses lightweight random simulations...
This paper highlights an experiment to see how standard Monte Carlo Tree Search handles simple co-op...