International audienceCommand selection is probably one of the most ubiquitous and important tasks with interactive systems. It consists in offering to the users one or several methods to select a command among a set of commands. These methods include menus, toolbars, keyboard shortcuts, etc. In this chapter, we first categorize and describe the main methods for selecting commands. We then discuss how certain platforms introduce opportunities and constraints regarding command selection. After that, we detail key features that designers should consider when designing methods for selecting commands and how these features can be adapted during the interaction. We then review how to improve performance when selecting commands. Finally, we highl...
International audienceWe present MarkPad, a novel interaction technique taking advantage of the touc...
This paper presents a new command selection method that provides an alternative to pull-down menus i...
Designers of GUI applications typically arrange commands in hierarchical structures, such as menus, ...
Interaction with interactive systems mostly relies on command selection, enabling users to specify t...
Interaction with interactive systems mostly relies on command selection, enabling users to specify t...
Button bars are a relatively new interaction method intended to speed up application use as compared...
Part 7: Pointing and Target SelectionInternational audienceSelecting commands is ubiquitous in curre...
Part 7: Pointing and Target SelectionInternational audienceSelecting commands is ubiquitous in curre...
Part 7: Pointing and Target SelectionInternational audienceSelecting commands is ubiquitous in curre...
Part 7: Pointing and Target SelectionInternational audienceSelecting commands is ubiquitous in curre...
International audienceWe present MarkPad, a novel interaction technique taking advantage of the touc...
International audienceWe present MarkPad, a novel interaction technique taking advantage of the touc...
International audienceWe present MarkPad, a novel interaction technique taking advantage of the touc...
International audienceWe present MarkPad, a novel interaction technique taking advantage of the touc...
Part 7: Pointing and Target SelectionInternational audienceSelecting commands is ubiquitous in curre...
International audienceWe present MarkPad, a novel interaction technique taking advantage of the touc...
This paper presents a new command selection method that provides an alternative to pull-down menus i...
Designers of GUI applications typically arrange commands in hierarchical structures, such as menus, ...
Interaction with interactive systems mostly relies on command selection, enabling users to specify t...
Interaction with interactive systems mostly relies on command selection, enabling users to specify t...
Button bars are a relatively new interaction method intended to speed up application use as compared...
Part 7: Pointing and Target SelectionInternational audienceSelecting commands is ubiquitous in curre...
Part 7: Pointing and Target SelectionInternational audienceSelecting commands is ubiquitous in curre...
Part 7: Pointing and Target SelectionInternational audienceSelecting commands is ubiquitous in curre...
Part 7: Pointing and Target SelectionInternational audienceSelecting commands is ubiquitous in curre...
International audienceWe present MarkPad, a novel interaction technique taking advantage of the touc...
International audienceWe present MarkPad, a novel interaction technique taking advantage of the touc...
International audienceWe present MarkPad, a novel interaction technique taking advantage of the touc...
International audienceWe present MarkPad, a novel interaction technique taking advantage of the touc...
Part 7: Pointing and Target SelectionInternational audienceSelecting commands is ubiquitous in curre...
International audienceWe present MarkPad, a novel interaction technique taking advantage of the touc...
This paper presents a new command selection method that provides an alternative to pull-down menus i...
Designers of GUI applications typically arrange commands in hierarchical structures, such as menus, ...