International audienceIn general, finite concurrent two-player reachability games are only determined in a weak sense: the supremum probability to win can be approached via stochastic strategies, but cannot be realized.We introduce a class of concurrent games that are determined in a much stronger sense, and in a way, it is the largest class with this property. To this end, we introduce the notion of local interaction at a state of a graph game: it is a game form whose outcomes (i.e. a table whose entries) are the next states, which depend on the concurrent actions of the players. By definition, a game form is determined iff it always yields games that are determined via deterministic strategies when used as a local interaction in a Nature-...
We consider two-player innite games played on graphs. The games are concurrent, in that at each stat...
We consider concurrent games played by two players on a finite-state graph, where in every round the...
AbstractThe paper considers an extension of concurrent games with a payoff, i.e. a numerical value r...
International audienceIn general, finite concurrent two-player reachability games are only determine...
International audienceIn general, finite concurrent two-player reachability games are only determine...
International audienceIn general, finite concurrent two-player reachability games are only determine...
In general, finite concurrent two-player reachability games are only determined in a weak sense: the...
International audienceWe study two-player concurrent stochastic games on finite graphs, with Büchi a...
Consider concurrent, infinite duration, two-player win/lose games played on graphs. If the winning c...
AbstractWe consider concurrent games played on graphs. At every round of a game, each player simulta...
We consider nondeterministic concurrent games played on event structures and study their determinacy...
Just as traditional games can be represented by trees, so concurrent games can be represented by eve...
We consider nondeterministic concurrent games played on event structures and study their determinacy...
We consider concurrent games played on graphs. At every round of a game, each player simul-taneously...
International audienceTraditional concurrent games on graphs involve a fixed number of players, who ...
We consider two-player innite games played on graphs. The games are concurrent, in that at each stat...
We consider concurrent games played by two players on a finite-state graph, where in every round the...
AbstractThe paper considers an extension of concurrent games with a payoff, i.e. a numerical value r...
International audienceIn general, finite concurrent two-player reachability games are only determine...
International audienceIn general, finite concurrent two-player reachability games are only determine...
International audienceIn general, finite concurrent two-player reachability games are only determine...
In general, finite concurrent two-player reachability games are only determined in a weak sense: the...
International audienceWe study two-player concurrent stochastic games on finite graphs, with Büchi a...
Consider concurrent, infinite duration, two-player win/lose games played on graphs. If the winning c...
AbstractWe consider concurrent games played on graphs. At every round of a game, each player simulta...
We consider nondeterministic concurrent games played on event structures and study their determinacy...
Just as traditional games can be represented by trees, so concurrent games can be represented by eve...
We consider nondeterministic concurrent games played on event structures and study their determinacy...
We consider concurrent games played on graphs. At every round of a game, each player simul-taneously...
International audienceTraditional concurrent games on graphs involve a fixed number of players, who ...
We consider two-player innite games played on graphs. The games are concurrent, in that at each stat...
We consider concurrent games played by two players on a finite-state graph, where in every round the...
AbstractThe paper considers an extension of concurrent games with a payoff, i.e. a numerical value r...