International audienceThe core is a well-known and fundamental notion of stability in games intended to model coalition formation such as hedonic games. The fact that the number of deviating agents (that have to coordinate themselves) can be arbitrarily high, and the fact that agents may benefit only by a tiny amount from their deviation (while they could incur in a cost for deviating), suggest that the core is not able to suitably model many practical scenarios in large and highly distributed multi-agent systems. For this reason, we consider relaxed core stable outcomes where the notion of permissible deviations is modified along two orthogonal directions: the former takes into account the size of the deviating coalition, and the latter th...