Preprint submitted to Elsevier ScienceWe recently introduced an efficient multiresolution structure for distributing and rendering very large point sampled models on consumer graphics platforms [1]. The structure is based on a hierarchy of precomputed object-space point clouds, that are combined coarse-to-fine at rendering time to locally adapt sample densities according to the projected size in the image. The progressive block based refinement nature of the rendering traversal exploits on-board caching and object based rendering APIs, hides out-of-core data access latency through speculative prefetching, and lends itself well to incorporate backface, view frustum, and occlusion culling, as well as compression and view-dependent progressive...
We recently introduced an efficient technique for out-of-core rendering and management of large text...
Reconstructing a high-resolution 3D model of an object is a challenging task in computer vision. Des...
During the last couple of years, point sets have emerged as a new standard for the representation of...
We recently introduced an efficient multiresolution structure for distributing and rendering very la...
We present an efficient technique for out-of-core multi-resolution construction and high quality int...
We present a simple and efficient technique for out-of-core multi resolution construction and high q...
We present an efficient approach for end-to-end out-of-core construction and interactive inspection ...
Nowadays, 3D acquisition devices allow us to capture the geometry of huge Cultural Heritage (CH) sit...
In this paper, we propose a viewer for huge point-sampled models by combining out-of-core technologi...
In this paper, we introduce a novel scene representation for the visualization of large-scale point ...
Laser scanning, photogrammetry and other 3D scanning approaches generate data sets comprising millio...
During the last couple of years, point sets have emerged as a new standard for the representation of...
We discuss our experience in creating scalable systems for distributing and rendering gigantic 3D s...
Standard real-time 3D graphics rendering algorithms use brute force polygon rendering, with complexi...
In this paper, we present a novel approach for rendering of very large polygonal meshes consisting o...
We recently introduced an efficient technique for out-of-core rendering and management of large text...
Reconstructing a high-resolution 3D model of an object is a challenging task in computer vision. Des...
During the last couple of years, point sets have emerged as a new standard for the representation of...
We recently introduced an efficient multiresolution structure for distributing and rendering very la...
We present an efficient technique for out-of-core multi-resolution construction and high quality int...
We present a simple and efficient technique for out-of-core multi resolution construction and high q...
We present an efficient approach for end-to-end out-of-core construction and interactive inspection ...
Nowadays, 3D acquisition devices allow us to capture the geometry of huge Cultural Heritage (CH) sit...
In this paper, we propose a viewer for huge point-sampled models by combining out-of-core technologi...
In this paper, we introduce a novel scene representation for the visualization of large-scale point ...
Laser scanning, photogrammetry and other 3D scanning approaches generate data sets comprising millio...
During the last couple of years, point sets have emerged as a new standard for the representation of...
We discuss our experience in creating scalable systems for distributing and rendering gigantic 3D s...
Standard real-time 3D graphics rendering algorithms use brute force polygon rendering, with complexi...
In this paper, we present a novel approach for rendering of very large polygonal meshes consisting o...
We recently introduced an efficient technique for out-of-core rendering and management of large text...
Reconstructing a high-resolution 3D model of an object is a challenging task in computer vision. Des...
During the last couple of years, point sets have emerged as a new standard for the representation of...