Scientists at CRS4, the Center for Advanced Studies, Research and Development in Cagliari, Sardinia, Italy, have developed a time-critical rendering algorithm that relies upon a scene description in which objects are represented as multiresolution meshes. In collaboration with other European partners, this technique has been applied to the visual and collaborative exploration of large digital mock-ups.Pubblicat
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For the past twelve months, we have conducted and completed a joint research entitled "Time- Critica...
The creation of complete reconstructions of populated urban environments are technically difficult t...
Today's computing technology has been able to create a complex 3D environment for the development of...
This paper describes a range of procedural techniques being developed to allow historic building sty...
Virtual reality (VR) applications are becoming increasingly popular and are being used in various ap...
Virtual prototyping, the iterative process of using computer-aided (CAx) modeling, simulation, and v...
Although recent technology in time-based representation has vastly improved, animation in virtual pr...
Tridimensional interactive applications are confronted to situations where very large databases have...
When exploring a virtual environment, realism depends mainly on two factors: realistic images and r...
Real-time rendering is the most fundamental aspect of the virtual reality technology, which is alway...
We present an application of our time-critical multiresolution rendering algorithm to the visual and...
Very large and geometrically complex scenes, exceeding millions of polygons and hundreds of objects,...
Many papers have addressed the problem of achieving real time visualization in interactive applicati...
This paper describes a range of procedural techniques being developed to allow historic building sty...
The creation of complete reconstructions of populated urban environments are technically difficult t...
For the past twelve months, we have conducted and completed a joint research entitled "Time- Critica...
The creation of complete reconstructions of populated urban environments are technically difficult t...
Today's computing technology has been able to create a complex 3D environment for the development of...
This paper describes a range of procedural techniques being developed to allow historic building sty...
Virtual reality (VR) applications are becoming increasingly popular and are being used in various ap...
Virtual prototyping, the iterative process of using computer-aided (CAx) modeling, simulation, and v...
Although recent technology in time-based representation has vastly improved, animation in virtual pr...
Tridimensional interactive applications are confronted to situations where very large databases have...
When exploring a virtual environment, realism depends mainly on two factors: realistic images and r...
Real-time rendering is the most fundamental aspect of the virtual reality technology, which is alway...