An object-oriented design is presented for building dynamic three-dimensional applications. This design takes the form of the Fifth Dimension Toolkit consisting of a set of interrelated classes whose instances may be connected together in a variety of ways to form different applications. Animation is obtained by connecting graphical objects to dynamic variables, which are able to change their values over time by responding to events. The Fifth Dimension Toolkit is the core of the Fifth Dimension Project, a research project for animating synthetic actors in their environment. The design philosophy and methodology of the toolkit are also described, as well as some of the implementation issues for the Silicon Graphics Iris 4D workstation.317-3...
This thesis was driven by an interest in developing a reusable framework for building behavioral ani...
This paper describes an animation interactive system that produces image sequences used to study the...
Since its beginning in the early thirties, animation has been an application in its own right. Nowad...
INTRODUCTION The continued improvement and proliferation of graphics hardware for workstations and p...
Object-oriented programming is presented as a paradigm for developing interactive systems for comput...
INTRODUCTION The continued improvement and proliferation of graphics hardware for workstations and ...
This paper describes an object-oriented approach to link a three-dimensional visualisation to an eve...
This paper presents a new animation system initially designed for visualization of dynamics simulati...
This paper presents the design and development of a visual computer system for the modelling and sim...
We present an interactive modeling and animation system that fa-cilitates the integration of a varie...
A spatial metric for adapting the level of detail in a modelled object to achieve a convincing degre...
Motivation Physics-based animation research has a high barrier of entry. Research groups must dedica...
We introduce a toolkit for creating dynamic controllers for articulated characters under physical si...
This Creative Project has investigated current methods being used to produce computer animation. Thi...
In this paper we describe an enhanced object-oriented animation pipeline suitable for the automatic ...
This thesis was driven by an interest in developing a reusable framework for building behavioral ani...
This paper describes an animation interactive system that produces image sequences used to study the...
Since its beginning in the early thirties, animation has been an application in its own right. Nowad...
INTRODUCTION The continued improvement and proliferation of graphics hardware for workstations and p...
Object-oriented programming is presented as a paradigm for developing interactive systems for comput...
INTRODUCTION The continued improvement and proliferation of graphics hardware for workstations and ...
This paper describes an object-oriented approach to link a three-dimensional visualisation to an eve...
This paper presents a new animation system initially designed for visualization of dynamics simulati...
This paper presents the design and development of a visual computer system for the modelling and sim...
We present an interactive modeling and animation system that fa-cilitates the integration of a varie...
A spatial metric for adapting the level of detail in a modelled object to achieve a convincing degre...
Motivation Physics-based animation research has a high barrier of entry. Research groups must dedica...
We introduce a toolkit for creating dynamic controllers for articulated characters under physical si...
This Creative Project has investigated current methods being used to produce computer animation. Thi...
In this paper we describe an enhanced object-oriented animation pipeline suitable for the automatic ...
This thesis was driven by an interest in developing a reusable framework for building behavioral ani...
This paper describes an animation interactive system that produces image sequences used to study the...
Since its beginning in the early thirties, animation has been an application in its own right. Nowad...