International audienceIn this paper, we use known camera motion associated to a video sequence of a static scene in order to estimate and incrementally refine the surrounding depth field. We exploit the SO(3)-invariance of brightness and depth fields dynamics to customize standard image processing techniques. Inspired by the Horn-Schunck method, we propose a SO(3)-invariant cost to estimate the depth field. At each time step, this provides a diffusion equation on the unit Riemannian sphere of R3 that is numerically solved to obtain a real time depth field estimation of the entire field of view. Two asymptotic observers are derived from the governing equations of dynamics, respectively based on optical flow and depth estimations: implemented...
International audienceThis paper addresses the problem of depth estimation for every viewpoint of a ...
International audienceThis paper addresses the problem of depth estimation for every viewpoint of a ...
International audienceThis paper addresses the problem of depth estimation for every viewpoint of a ...
International audienceThis paper addresses the problem of depth estimation for every viewpoint of a ...
International audienceWe propose a depth map inference system from monocular videos based on a novel...
Over the last decade, many low-level vision algorithms have been devised for extracting depth from i...
Over the last decade, many low-level vision algorithms have been devised for extracting depth from i...
Self-supervised monocular depth estimation has shown impressive results in static scenes. It relies ...
In this note we describe a method for recursively estimating the depth of a scene from a sequence of...
We present a new method for self-supervised monocular depth estimation. Contemporary monocular depth...
Sensing using 3D technologies has seen a revolution in the past years where cost-effective depth sen...
Sensing using 3D technologies has seen a revolution in the past years where cost-effective depth sen...
International audienceIn this paper we consider the problem of estimating a 3D motion field using mu...
Funding Information: This work has been supported by a donation from Konecranes, Finnish Center for ...
Estimating scene depth, predicting camera motion and localizing dynamic objects from monocular video...
International audienceThis paper addresses the problem of depth estimation for every viewpoint of a ...
International audienceThis paper addresses the problem of depth estimation for every viewpoint of a ...
International audienceThis paper addresses the problem of depth estimation for every viewpoint of a ...
International audienceThis paper addresses the problem of depth estimation for every viewpoint of a ...
International audienceWe propose a depth map inference system from monocular videos based on a novel...
Over the last decade, many low-level vision algorithms have been devised for extracting depth from i...
Over the last decade, many low-level vision algorithms have been devised for extracting depth from i...
Self-supervised monocular depth estimation has shown impressive results in static scenes. It relies ...
In this note we describe a method for recursively estimating the depth of a scene from a sequence of...
We present a new method for self-supervised monocular depth estimation. Contemporary monocular depth...
Sensing using 3D technologies has seen a revolution in the past years where cost-effective depth sen...
Sensing using 3D technologies has seen a revolution in the past years where cost-effective depth sen...
International audienceIn this paper we consider the problem of estimating a 3D motion field using mu...
Funding Information: This work has been supported by a donation from Konecranes, Finnish Center for ...
Estimating scene depth, predicting camera motion and localizing dynamic objects from monocular video...
International audienceThis paper addresses the problem of depth estimation for every viewpoint of a ...
International audienceThis paper addresses the problem of depth estimation for every viewpoint of a ...
International audienceThis paper addresses the problem of depth estimation for every viewpoint of a ...