Digital society demands very qualified professionals ready to this environment challenges. This makes necessary to foster the development of competences related to such context such as Computational Thinking or STEAM related skills. However, this is not an easy task, especially because integrating subjects that covers the necessary topics and competences. New active pedagogical approaches are required and this what RoboSTEAM project provides. The application of Challenge Based Learning and Physical Devices and Robotics facilitate the so named twenty first century skills. The project has been developed by several universities and schools and one of most critical parts was testing the methodology and tools, this was done into pilot phases th...
Presentation and agenda of the December 18th 2019 videoconference of the RoboSTEAM Erasmus+ Project...
This document describes part of the work of the Output 3 – RoboSTEAM Environment. The output aims to...
Presentation and agenda of the December 21st 2020 videoconference of the RoboSTEAM Erasmus+ Project...
We live in a digital society that needs new better prepared professionals for the new challenges an...
The overall presentation of the RoboSTEAM Erasmus+ project presented in the RoboSTEAM Kick-off meeti...
STEAM Education is nowadays a key element for our current digital society. Integrating STEAM and de...
In the context of the digital society, educational systems should prepare the students to succeed in...
STEAM Education is nowadays a key element for our current digital society. Integrating STEAM and dev...
Mestrado de dupla diplomação com a UTFPR - Universidade Tecnológica Federal do ParanáThe world is in...
In this paper it is described a Pilot that took place at Emídio Garcia School from Bragança, Portuga...
General overview presentation of the RoboSTEAM Erasmus+ Project (Ref. 2018-1-ES01-KA201-050939)RoboS...
First overview and proposal about the Technological Ecosystem for the RoboSTEAM Erasmus+ project pre...
Nowadays, companies are demanding better-prepared professionals to succeed in a digital society, and...
Full reference: M. Á. Conde, F. J. Rodríguez-Sedano, C. Fernández-Llamas, M. Jesus, M. J. Ramos, S....
This document describes part of the work of the RoboSTEAM project Output 3 – RoboSTEAM Environment. ...
Presentation and agenda of the December 18th 2019 videoconference of the RoboSTEAM Erasmus+ Project...
This document describes part of the work of the Output 3 – RoboSTEAM Environment. The output aims to...
Presentation and agenda of the December 21st 2020 videoconference of the RoboSTEAM Erasmus+ Project...
We live in a digital society that needs new better prepared professionals for the new challenges an...
The overall presentation of the RoboSTEAM Erasmus+ project presented in the RoboSTEAM Kick-off meeti...
STEAM Education is nowadays a key element for our current digital society. Integrating STEAM and de...
In the context of the digital society, educational systems should prepare the students to succeed in...
STEAM Education is nowadays a key element for our current digital society. Integrating STEAM and dev...
Mestrado de dupla diplomação com a UTFPR - Universidade Tecnológica Federal do ParanáThe world is in...
In this paper it is described a Pilot that took place at Emídio Garcia School from Bragança, Portuga...
General overview presentation of the RoboSTEAM Erasmus+ Project (Ref. 2018-1-ES01-KA201-050939)RoboS...
First overview and proposal about the Technological Ecosystem for the RoboSTEAM Erasmus+ project pre...
Nowadays, companies are demanding better-prepared professionals to succeed in a digital society, and...
Full reference: M. Á. Conde, F. J. Rodríguez-Sedano, C. Fernández-Llamas, M. Jesus, M. J. Ramos, S....
This document describes part of the work of the RoboSTEAM project Output 3 – RoboSTEAM Environment. ...
Presentation and agenda of the December 18th 2019 videoconference of the RoboSTEAM Erasmus+ Project...
This document describes part of the work of the Output 3 – RoboSTEAM Environment. The output aims to...
Presentation and agenda of the December 21st 2020 videoconference of the RoboSTEAM Erasmus+ Project...