© 2021 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting /republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other worksIn this paper we introduce SMPLicit, a novel generative model to jointly represent body pose, shape and clothing geometry. In contrast to existing learning-based approaches that require training specific models for each type of garment, SMPLicit can represent in a unified manner different garment topologies (eg from sleeveless tops to hoodies and to open jackets), ...
Virtual telepresence is the future of online communication. Clothing is an essential part of a perso...
Digital humans are increasingly becoming a part of our lives with applications like animation, gamin...
This thesis addresses the problem of modeling human shape in three dimensions. Specifically, this th...
Trabajo presentado en la IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), cele...
International audienceThree-dimensional human body models are widely usedin the analysis of human po...
International audienceThree-dimensional human body models are widely usedin the analysis of human po...
Three-dimensional human body models are widely used in the analysis of human pose and motion. Existi...
We present Multi-Garment Network (MGN), a method to predict body shape and clothing, layered on top ...
© 2019 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for a...
Garment representation, editing and animation are challenging topics in the area of computer vision ...
We present a methodology to automatically obtain Pose Space Deformation (PSD) basis for rigged garme...
Estimating the 3D shape of objects from monocular images is a well-established and challenging task ...
This thesis addresses the problem of modeling human shape in three dimensions. Specifically, this th...
E-Commerce has been growing at a rapid pace in recent years.People are now more likely to shop onlin...
International audienceRecent capture technologies and methods allow not only to retrieve 3D model se...
Virtual telepresence is the future of online communication. Clothing is an essential part of a perso...
Digital humans are increasingly becoming a part of our lives with applications like animation, gamin...
This thesis addresses the problem of modeling human shape in three dimensions. Specifically, this th...
Trabajo presentado en la IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), cele...
International audienceThree-dimensional human body models are widely usedin the analysis of human po...
International audienceThree-dimensional human body models are widely usedin the analysis of human po...
Three-dimensional human body models are widely used in the analysis of human pose and motion. Existi...
We present Multi-Garment Network (MGN), a method to predict body shape and clothing, layered on top ...
© 2019 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for a...
Garment representation, editing and animation are challenging topics in the area of computer vision ...
We present a methodology to automatically obtain Pose Space Deformation (PSD) basis for rigged garme...
Estimating the 3D shape of objects from monocular images is a well-established and challenging task ...
This thesis addresses the problem of modeling human shape in three dimensions. Specifically, this th...
E-Commerce has been growing at a rapid pace in recent years.People are now more likely to shop onlin...
International audienceRecent capture technologies and methods allow not only to retrieve 3D model se...
Virtual telepresence is the future of online communication. Clothing is an essential part of a perso...
Digital humans are increasingly becoming a part of our lives with applications like animation, gamin...
This thesis addresses the problem of modeling human shape in three dimensions. Specifically, this th...