In situ evaluations of novel authentication systems, where the system is evaluated in its intended usage context, are often infeasible due to ethical and legal constraints. Consequently, researchers evaluate their authentication systems in the lab, which questions the eco-logical validity. In this work, we explore how VR can overcome the shortcomings of authentication studies conducted in the lab and contribute towards more realistic authentication research. We built a highly realistic automated teller machine (ATM) and a VR replica to investigate through a user study (N=20) the impact of in situ evaluations on an authentication system‘s usability results. We evaluated and compared: Lab studies in the real world, lab studies in VR, in situ ...
Experimental research is a fundamental component of scientific inquiry, but the realism of experimen...
Person identification at airports requires the comparison of a passport photograph with its bearer. ...
There is a growing need for usable and secure authentication in immersive virtual reality (VR). Esta...
Evaluating novel authentication systems is often costly and time-consuming. In this work, we assess ...
Evaluating interactive systems often requires researchers to invite user study participants to the l...
Immersive Virtual Reality (IVR) is a growing 3D environment, where social and commercial application...
Virtual reality (VR) headsets are enabling a wide range of new opportunities for the user. For exam...
Given the difficulties of studying the shoulder surfing resistance of authentication systems in a li...
Virtual Reality (VR) is becoming increasingly popular with its ability to offer new forms of interac...
Existing virtual reality (VR) authentication schemes are either slow or prone to observation attacks...
Augmented and Virtual Reality (AR/VR) technology has advanced significantly in recent years, with re...
The current era has seen unrestrained technological progress. New technologies are replacing common ...
With the increasing adoption of virtual reality (VR) in public spaces, protecting users from observa...
Virtual Reality (VR) and photogrammetry are emerging technologies that facilitate and shape the ongo...
There is a growing need for usable and secure authentication in virtual reality (VR). Established co...
Experimental research is a fundamental component of scientific inquiry, but the realism of experimen...
Person identification at airports requires the comparison of a passport photograph with its bearer. ...
There is a growing need for usable and secure authentication in immersive virtual reality (VR). Esta...
Evaluating novel authentication systems is often costly and time-consuming. In this work, we assess ...
Evaluating interactive systems often requires researchers to invite user study participants to the l...
Immersive Virtual Reality (IVR) is a growing 3D environment, where social and commercial application...
Virtual reality (VR) headsets are enabling a wide range of new opportunities for the user. For exam...
Given the difficulties of studying the shoulder surfing resistance of authentication systems in a li...
Virtual Reality (VR) is becoming increasingly popular with its ability to offer new forms of interac...
Existing virtual reality (VR) authentication schemes are either slow or prone to observation attacks...
Augmented and Virtual Reality (AR/VR) technology has advanced significantly in recent years, with re...
The current era has seen unrestrained technological progress. New technologies are replacing common ...
With the increasing adoption of virtual reality (VR) in public spaces, protecting users from observa...
Virtual Reality (VR) and photogrammetry are emerging technologies that facilitate and shape the ongo...
There is a growing need for usable and secure authentication in virtual reality (VR). Established co...
Experimental research is a fundamental component of scientific inquiry, but the realism of experimen...
Person identification at airports requires the comparison of a passport photograph with its bearer. ...
There is a growing need for usable and secure authentication in immersive virtual reality (VR). Esta...