Nowadays, every fourth person in the world is a player, which means that there are two billion players in the world, the gaming industry is enormous and the average person, several times during everyday life, encounters something related to games. The impact that games have on the modern world is massive. In particular popular games that have different types of influence on players and those messages from this game are not necessarily good things. The main task of this project is to reduce the impact of games that have negative aspects of our society in particular violence. This project objective is to create a program that will help a person examine if this person can play games that contain violence. The secondary objective is to post mat...
Video games have replaced many traditional childhood pastimes as the leisure activity of choice. A s...
This thesis deals with online computer games and their influence on the lifestyle of players. The wo...
Across the world, video games are becoming one of the more popular pastimes for children. Many of th...
Mankind has developed a lot in the field of Information Technology (IT), Computer Science and Media ...
For over three decades, the media has blamed violent video games as one of the main reasons why toda...
Public concern surrounding the effects video games have on players has inspired a large body of rese...
The purpose of this report is to examine the trends of video game purchasing and playing compared to...
• Phenomenon of Research:Nowadays, some games have been appeared. They haven’t been like any similar...
Computer and video game has gain enough popularity among teenagers also in children which is alarmin...
In modern society, the act of playing games entices certain prejudices towards those who decide to p...
This qualitative focus groups analysis examines the harmful effects of violent video games on emotio...
In today’s society, video games have improved and increased alongside technology. Many games have ma...
Research on the effects of video game play has mainly been focusing on topics such as agression, vio...
Abstract: This study investigates the effects of computer games on teenagers in Famagusta, Turkish...
The researcher will be exploring the relationship between violence in video games and the emotional ...
Video games have replaced many traditional childhood pastimes as the leisure activity of choice. A s...
This thesis deals with online computer games and their influence on the lifestyle of players. The wo...
Across the world, video games are becoming one of the more popular pastimes for children. Many of th...
Mankind has developed a lot in the field of Information Technology (IT), Computer Science and Media ...
For over three decades, the media has blamed violent video games as one of the main reasons why toda...
Public concern surrounding the effects video games have on players has inspired a large body of rese...
The purpose of this report is to examine the trends of video game purchasing and playing compared to...
• Phenomenon of Research:Nowadays, some games have been appeared. They haven’t been like any similar...
Computer and video game has gain enough popularity among teenagers also in children which is alarmin...
In modern society, the act of playing games entices certain prejudices towards those who decide to p...
This qualitative focus groups analysis examines the harmful effects of violent video games on emotio...
In today’s society, video games have improved and increased alongside technology. Many games have ma...
Research on the effects of video game play has mainly been focusing on topics such as agression, vio...
Abstract: This study investigates the effects of computer games on teenagers in Famagusta, Turkish...
The researcher will be exploring the relationship between violence in video games and the emotional ...
Video games have replaced many traditional childhood pastimes as the leisure activity of choice. A s...
This thesis deals with online computer games and their influence on the lifestyle of players. The wo...
Across the world, video games are becoming one of the more popular pastimes for children. Many of th...