Under the umbrella of smart toys, a myriad of interactive systems have addressed a variety of scenarios considering entertainment, education, sustainability, social and environmental learning through play. Tangibles and small toy robots prevail; but interaction technology based on wearables, conversational interfaces or augmented reality may also be part of this landscape to implement smart toys that are both social and/or connected. In the second edition of this workshop, we set a special focus on challenges associated to opening smart toys to different degrees of "connectedness", and reflecting on concerns regarding data privacy and ethics when smart toys are reframed to function in a connected way. After the pandemic, social isolation fo...
Policymakers need to start considering the impact smart connected toys (SCTs) have on children. Equi...
The Internet of Toys (IoToys) is a developing market within our Internet of Things (IoT) ecosystem. ...
We outline our vis ion on how 10 stimulale children to play together and be physically ac live, We d...
Playing games has always been an important and essential part of human culture. Not only does playin...
Toys are an integral element of any child's development. We frequently underestimate the impact thes...
Three wearable playful accessories incorporate design principles that promote individuality, natural...
Over the next years smart Internet-connected toys are expected to grow significantly in numbers. Our...
A smart toy is defined as a device consisting of a physical toy component that connects to one or mo...
Toys play a crucial role in supporting children’s learning and creation of meaning in their everyday...
The use of interactive, smart and connected toys is expected to increase rapidly with many claiming ...
From the age of six children are developing important social skills, often through play. However, ma...
Toys with integrated technology are not a new thing. We are familiar with talking dolls or remote co...
What does children’s play look like in the smart toy era? What conceptual frameworks help make sense...
Although computers can represent a medium for children's social and intellectual development, some r...
This book covers the latest advances in playful user interfaces – interfaces that invite social and ...
Policymakers need to start considering the impact smart connected toys (SCTs) have on children. Equi...
The Internet of Toys (IoToys) is a developing market within our Internet of Things (IoT) ecosystem. ...
We outline our vis ion on how 10 stimulale children to play together and be physically ac live, We d...
Playing games has always been an important and essential part of human culture. Not only does playin...
Toys are an integral element of any child's development. We frequently underestimate the impact thes...
Three wearable playful accessories incorporate design principles that promote individuality, natural...
Over the next years smart Internet-connected toys are expected to grow significantly in numbers. Our...
A smart toy is defined as a device consisting of a physical toy component that connects to one or mo...
Toys play a crucial role in supporting children’s learning and creation of meaning in their everyday...
The use of interactive, smart and connected toys is expected to increase rapidly with many claiming ...
From the age of six children are developing important social skills, often through play. However, ma...
Toys with integrated technology are not a new thing. We are familiar with talking dolls or remote co...
What does children’s play look like in the smart toy era? What conceptual frameworks help make sense...
Although computers can represent a medium for children's social and intellectual development, some r...
This book covers the latest advances in playful user interfaces – interfaces that invite social and ...
Policymakers need to start considering the impact smart connected toys (SCTs) have on children. Equi...
The Internet of Toys (IoToys) is a developing market within our Internet of Things (IoT) ecosystem. ...
We outline our vis ion on how 10 stimulale children to play together and be physically ac live, We d...