With the growing relevance of the Internet as a tool for communication and entertainment, researchers have examined the effects of individual's psychological factors and media use motives on their excessive use of Internet. Since Internet use has significant nuances, the excessive use of particular Internet application, such as social network services and online games, has been studied separately. However, as the major Internet application, online video streaming service has not been investigated. Moreover, other than psychological factors and media use motives, the IT features implemented in the application, such as the recommender system, could also induce excessive use behavior. This paper aims to examine individual's excessive use...
Objective: In 2013, the American Psychiatric Association included Internet Gaming Disorder in the di...
This study problematizes the common methodology in studies on excessive internet use where psycholog...
The Internet is an affordable and easily accessible technology that has many potential applications ...
With the growing relevance of the Internet as a tool for communication and entertainment, researcher...
Aims: The purpose of the study was to seek a better insight into whether the online medium or the on...
AbstractIntroductionRecent research has examined the context in which preference for specific online...
An online survey of 96 adults showed that, based on Young\u27s (1998) criteria for the Internet Addi...
Background and aims: Video game live-streaming platforms are widely used by gamers. However, the exc...
Abstract Aims The purpose of the study was to seek a better insight into whether the online medi...
Excessive internet use and its problematic outcomes is a growing focus of research, receiving attent...
Aims: The purpose of the study was to seek a better insight into whether the online medium or the ...
Frequency of Internet use is usually emphasised, in systematic reviews and meta-analyses, as a risk ...
The Internet has become a basic tool for trading, entertainment, communication, as well as education...
Introduction: Recent research has examined the context in which preference for specific online activ...
The widespread availability of the Internet has had profound social, educational, and economic benef...
Objective: In 2013, the American Psychiatric Association included Internet Gaming Disorder in the di...
This study problematizes the common methodology in studies on excessive internet use where psycholog...
The Internet is an affordable and easily accessible technology that has many potential applications ...
With the growing relevance of the Internet as a tool for communication and entertainment, researcher...
Aims: The purpose of the study was to seek a better insight into whether the online medium or the on...
AbstractIntroductionRecent research has examined the context in which preference for specific online...
An online survey of 96 adults showed that, based on Young\u27s (1998) criteria for the Internet Addi...
Background and aims: Video game live-streaming platforms are widely used by gamers. However, the exc...
Abstract Aims The purpose of the study was to seek a better insight into whether the online medi...
Excessive internet use and its problematic outcomes is a growing focus of research, receiving attent...
Aims: The purpose of the study was to seek a better insight into whether the online medium or the ...
Frequency of Internet use is usually emphasised, in systematic reviews and meta-analyses, as a risk ...
The Internet has become a basic tool for trading, entertainment, communication, as well as education...
Introduction: Recent research has examined the context in which preference for specific online activ...
The widespread availability of the Internet has had profound social, educational, and economic benef...
Objective: In 2013, the American Psychiatric Association included Internet Gaming Disorder in the di...
This study problematizes the common methodology in studies on excessive internet use where psycholog...
The Internet is an affordable and easily accessible technology that has many potential applications ...