The aim: The aim is to determine and evaluate virtual games exercise effect for elderly people stability and legs function. Methods: To evaluate walking speed was used the Timed Up and Go test, also to evaluate balance was used the Berg Balance Scale and to evaluate muscle strength was used Muscle Strength Grading Scale (Oxford Scale). Foot sensibility was evaluated using monofilament. All20 test subjects were divided into two groups: the AB ,,Eglės“ sanatorium for both groups was designed exercises in gym, 10 subjects who carried out performance tests doing virtual reality exercise by Microsoft Xbox One game console and 10 subjects who carried out performance tests doing exercises in gym. In the both groups subjects performed exercises 1 t...
Object of study: elderly balance, cognitive function and quality of life through active video games....
Objective. Improving and maintaining balance is essential for the elderly population, as impaired ba...
Introduction: Aging is synonymous of deterioration of the physical abilities, which compromises the...
The aim: The aim is to determine and evaluate virtual games exercise effect for elderly people stabi...
The aim: The aim is to determine and evaluate virtual games exercise effect for elderly people stabi...
Abstract. [Purpose] The aim of this study was to examine the effects of ball exercise as a general e...
Abstract. [Purpose] The objective of this study was to determine the effects of virtual reality-base...
Background: Exergames (exercise and gaming) or virtual exercises have been reported to improve balan...
Objective: Muscle weakness is an important risk factor for falls in older adults. Intensity and dura...
Objective: Muscle weakness is an important risk factor for falls in older adults. Intensity and dura...
The combination of active video gaming and exercise (exergaming) is suggested to improve elderly peo...
Purpose: The purpose is related to the assumption that the application of interactive video games wi...
The combination of active video gaming and exercise (exergaming) is suggested to improve elderly peo...
The combination of active video gaming and exercise (exergaming) is suggested to improve elderly peo...
Purpose: To determine the influence of the application of virtual reality (through console gaming pl...
Object of study: elderly balance, cognitive function and quality of life through active video games....
Objective. Improving and maintaining balance is essential for the elderly population, as impaired ba...
Introduction: Aging is synonymous of deterioration of the physical abilities, which compromises the...
The aim: The aim is to determine and evaluate virtual games exercise effect for elderly people stabi...
The aim: The aim is to determine and evaluate virtual games exercise effect for elderly people stabi...
Abstract. [Purpose] The aim of this study was to examine the effects of ball exercise as a general e...
Abstract. [Purpose] The objective of this study was to determine the effects of virtual reality-base...
Background: Exergames (exercise and gaming) or virtual exercises have been reported to improve balan...
Objective: Muscle weakness is an important risk factor for falls in older adults. Intensity and dura...
Objective: Muscle weakness is an important risk factor for falls in older adults. Intensity and dura...
The combination of active video gaming and exercise (exergaming) is suggested to improve elderly peo...
Purpose: The purpose is related to the assumption that the application of interactive video games wi...
The combination of active video gaming and exercise (exergaming) is suggested to improve elderly peo...
The combination of active video gaming and exercise (exergaming) is suggested to improve elderly peo...
Purpose: To determine the influence of the application of virtual reality (through console gaming pl...
Object of study: elderly balance, cognitive function and quality of life through active video games....
Objective. Improving and maintaining balance is essential for the elderly population, as impaired ba...
Introduction: Aging is synonymous of deterioration of the physical abilities, which compromises the...