The object of the study: the applying of the applications of smart technologies for promotion of active leisure. The Aim of the study: to evaluate the applying of applications of smart technologies for promotion of active leisure. Tasks of the study: 1. To reveal the conception of active leisure and its possibilities in the city’s parks 2. To view the possibilities of spending of pastime using the innovative applications of smart technologies 3. To assess the opinion of citizens about the spending of their pastime in the site of outdoor trainers and their digitalization using the smart technology applications in Kaunas. Conclusions: 1. Active pastime could be described as a relatively short and uncertain, sporting leisure activity in nature...
5 ABSTRACT This diploma thesis deals with exercise motivation for 4th and 5th graders, using mobile ...
Vandelanotte, CL ORCiD: 0000-0002-4445-8094BACKGROUND: Physical activity (PA) levels are problematic...
Game-like applications and playful service concepts can be one solution when challenging people to p...
The object of the study: the applying of the applications of smart technologies for promotion of act...
This graduation thesis deals with the use of mobile phone applications designed to support the physi...
Due to the increase in the number of people choosing sedentary lifestyle, there are efforts to encou...
“New Media” starting with the introduction of television followed by Video to DVDs and computer game...
Abstract Background The global pandemic of physical inactivity represents a considerable public heal...
The transition from adolescence to early adulthood is a critical period in which there is a decline ...
Despite the well-known health benefits of physical activity, a large proportion of the population do...
Aim: This case-study research aims to develop a prototype application for mobile devices, as a tool ...
Smartphone applications (apps) are thought to be an adequate instructional strategy not only to impr...
Today nearly 9 in 10 internet users use social media each month. Most people enjoy social media and ...
In recent years the urban public space has become the largest casual sports infrastructure in cities...
The growing incidence of health problems attributed to contemporary lifestyles, and the limited reso...
5 ABSTRACT This diploma thesis deals with exercise motivation for 4th and 5th graders, using mobile ...
Vandelanotte, CL ORCiD: 0000-0002-4445-8094BACKGROUND: Physical activity (PA) levels are problematic...
Game-like applications and playful service concepts can be one solution when challenging people to p...
The object of the study: the applying of the applications of smart technologies for promotion of act...
This graduation thesis deals with the use of mobile phone applications designed to support the physi...
Due to the increase in the number of people choosing sedentary lifestyle, there are efforts to encou...
“New Media” starting with the introduction of television followed by Video to DVDs and computer game...
Abstract Background The global pandemic of physical inactivity represents a considerable public heal...
The transition from adolescence to early adulthood is a critical period in which there is a decline ...
Despite the well-known health benefits of physical activity, a large proportion of the population do...
Aim: This case-study research aims to develop a prototype application for mobile devices, as a tool ...
Smartphone applications (apps) are thought to be an adequate instructional strategy not only to impr...
Today nearly 9 in 10 internet users use social media each month. Most people enjoy social media and ...
In recent years the urban public space has become the largest casual sports infrastructure in cities...
The growing incidence of health problems attributed to contemporary lifestyles, and the limited reso...
5 ABSTRACT This diploma thesis deals with exercise motivation for 4th and 5th graders, using mobile ...
Vandelanotte, CL ORCiD: 0000-0002-4445-8094BACKGROUND: Physical activity (PA) levels are problematic...
Game-like applications and playful service concepts can be one solution when challenging people to p...