International audienceMotor skills transfer is a challenging issue for many applications such as surgery, design and industry. In order to design virtual environments that support motor skills learning, a deep understanding of humans' haptic interactions is required. To ensure skills transfer, experts and novices need to collaborate. This requires the construction of the common frame of reference between the teacher and the learner in order to understand each other. In this paper, human-human haptic collaboration is investigated in order to understand how haptic information is exchanged. Furthermore, WYFIWIF (What You Feel Is What I Feel), a haptic communication paradigm is introduced. This paradigm is based on a hand guidance metaphor. The...
In human-computer collaboration involving haptics, a key issue that remains to be solved is to estab...
We describe the design and trial of a remotely conducted surgical master class, using a haptic virtu...
In this research, the Haptic Master robotic arm and virtual environments are used to induce motor le...
International audienceMotor skills transfer is a challenging issue for many applications such as sur...
Motor skills transfer is a challenging issue for many applications such as surgery, design and indus...
International audienceWith the advent of new haptic feedback devices, researchers are giving serious...
International audienceMotivation – To study haptic communication in collaborative virtual environmen...
International audienceIn interventional radiology, physicians require high haptic sensitivity and fi...
International audienceThis paper examines the properties of haptic communication between two human o...
Haptic interaction with a partner – interaction by exerting forces onto each other directly or throu...
In this paper we present the concept of “What You Feel Is What I Do (WYFIWID)”. The concept is funda...
International audienceObjective: To understand the interaction between haptic and verbal communicati...
©2010 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for al...
Virtual reality has been used widely as a computerized medium for training. In addition to visual an...
We investigate how collaborative guidance can be realized in multi-modal virtual environments for dy...
In human-computer collaboration involving haptics, a key issue that remains to be solved is to estab...
We describe the design and trial of a remotely conducted surgical master class, using a haptic virtu...
In this research, the Haptic Master robotic arm and virtual environments are used to induce motor le...
International audienceMotor skills transfer is a challenging issue for many applications such as sur...
Motor skills transfer is a challenging issue for many applications such as surgery, design and indus...
International audienceWith the advent of new haptic feedback devices, researchers are giving serious...
International audienceMotivation – To study haptic communication in collaborative virtual environmen...
International audienceIn interventional radiology, physicians require high haptic sensitivity and fi...
International audienceThis paper examines the properties of haptic communication between two human o...
Haptic interaction with a partner – interaction by exerting forces onto each other directly or throu...
In this paper we present the concept of “What You Feel Is What I Do (WYFIWID)”. The concept is funda...
International audienceObjective: To understand the interaction between haptic and verbal communicati...
©2010 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for al...
Virtual reality has been used widely as a computerized medium for training. In addition to visual an...
We investigate how collaborative guidance can be realized in multi-modal virtual environments for dy...
In human-computer collaboration involving haptics, a key issue that remains to be solved is to estab...
We describe the design and trial of a remotely conducted surgical master class, using a haptic virtu...
In this research, the Haptic Master robotic arm and virtual environments are used to induce motor le...