International audienceSplatting-based rendering techniques are currently the best choice for efficient high quality rendering of point-based geometries. However, such techniques are not suitable for large magnification, especially when the object is under-sampled. This work improves the rendering quality of pure splatting techniques using fast dynamic up-sampling algorithms for point-based geometry. Our algorithms are inspired by interpolatory subdivision surfaces where the geometry is refined iteratively. At each step the refined geometry is that from the previous step enriched by a new set of points. The point insertion procedure uses three operators: a local neighborhood selection operator, a refinement operator (adding new points) and a...
In recent years it has been shown that, above a certain complexity, points become the most efficient...
International audienceIn recent years it has been shown that, above a certain complexity, points bec...
We advocate the use of point sets to represent shapes. We provide a definition of a smooth manifold ...
International audienceSplatting-based rendering techniques are currently the best choice for efficie...
In this paper we present a novel point-based rendering approach based on object-space point interpol...
Algebraic Point Set Surfaces (APSS) define a smooth surface from a set of points using local moving ...
On the one hand normal mapping is a common technique to improve normal interpolation of low tesselat...
International audienceThe point set is a flexible surface representation suitable for both geometry ...
Algebraic Point Set Surfaces (APSS) define a smooth surface from a set of points using local moving ...
Particle simulations as well as geometric modeling techniques have demonstrated their ability to pro...
Botsch M, Wiratanaya A, Kobbelt L. Efficient high quality rendering of point sampled geometry. In: ...
We have developed a new algorithm that addresses the two major issues that are critical for the use ...
We propose an efficient and GPU-accelerated sampling framework which enables unbiased gradient appro...
In this paper we describe a new technique to generate and use surfels for rendering of highly comple...
Nowadays, there are multiple available range scanning technologies which can capture extremely detai...
In recent years it has been shown that, above a certain complexity, points become the most efficient...
International audienceIn recent years it has been shown that, above a certain complexity, points bec...
We advocate the use of point sets to represent shapes. We provide a definition of a smooth manifold ...
International audienceSplatting-based rendering techniques are currently the best choice for efficie...
In this paper we present a novel point-based rendering approach based on object-space point interpol...
Algebraic Point Set Surfaces (APSS) define a smooth surface from a set of points using local moving ...
On the one hand normal mapping is a common technique to improve normal interpolation of low tesselat...
International audienceThe point set is a flexible surface representation suitable for both geometry ...
Algebraic Point Set Surfaces (APSS) define a smooth surface from a set of points using local moving ...
Particle simulations as well as geometric modeling techniques have demonstrated their ability to pro...
Botsch M, Wiratanaya A, Kobbelt L. Efficient high quality rendering of point sampled geometry. In: ...
We have developed a new algorithm that addresses the two major issues that are critical for the use ...
We propose an efficient and GPU-accelerated sampling framework which enables unbiased gradient appro...
In this paper we describe a new technique to generate and use surfels for rendering of highly comple...
Nowadays, there are multiple available range scanning technologies which can capture extremely detai...
In recent years it has been shown that, above a certain complexity, points become the most efficient...
International audienceIn recent years it has been shown that, above a certain complexity, points bec...
We advocate the use of point sets to represent shapes. We provide a definition of a smooth manifold ...