International audienceMotivated by visibility problems in three dimensions, we investigate the complexity and construction of the set of tangent lines in a scene of three-dimensional polyhedra. We prove that the set of lines tangent to four possibly intersecting convex polyhedra in $\Real^3$ with a total of $n$ edges consists of $\Theta(n^2)$ connected components in the worst case. In the generic case, each connected component is a single line, but our result still holds for arbitrarily degenerate scenes. More generally, we show that a set of $k$ possibly intersecting convex polyhedra with a total of $n$ edges admits, in the worst case, $\Theta(n^2k^2)$ connected components of maximal free line segments tangent to at least four polytopes. F...