revision de la version de Decembre 2006Given a collection of circles on a sphere, we adapt the Bentley-Ottmann algorithm to the spherical setting to compute the {\em exact} arrangement of the circles. The algorithm consists of sweeping the sphere with a meridian, which is non trivial because of the degenerate cases and the algebraic specification of event points. From an algorithmic perspective, and with respect to general sweep-line algorithms, we investigate a strategy maintaining a linear size event queue. (The algebraic aspects involved in the development of the predicates involved in our algorithm are reported in a companion paper.) From an implementation perspective, we present the first effective arrangement calculation dealing with ...
Modeling 3D objects with balls is routine for two reasons: on the one hand, the medial axis transfor...
AbstractThis paper illustrates the diversity and esthetic beauty of the spatial patterns produced by...
Within the scope of the European Horizon 2020 project ACDC – Artificial Cells with Distributed Cores...
revision de la version de Decembre 2006Given a collection of circles on a sphere, we adapt the Bentl...
AbstractBalls and spheres are the simplest modeling primitives after affine ones, which accounts for...
Since the early work of Richard et al., geometric constructions havebeen paramount for the descripti...
International audienceBalls and spheres are the simplest modeling primitives after affine ones, whic...
International audienceThis paper presents a CGAL kernel for algorithms manipulating 3D spheres, circ...
Depuis les travaux précurseurs de Richard et al., les constructions géométriques occupent une place ...
We describe a software package for computing and manipulating the subdivision of a sphere by a colle...
AbstractThis paper presents a cgal kernel for algorithms manipulating 3D spheres, circles, and circu...
AbstractWe describe a software package for computing and manipulating the subdivision of a sphere by...
the exact arrangement of circles on a sphere, with applications in structural biolog
We describe exact representations and algorithms for geometric operations on general circles and cir...
Evidence for the power of random variation and non-random selection to produce organisms that are we...
Modeling 3D objects with balls is routine for two reasons: on the one hand, the medial axis transfor...
AbstractThis paper illustrates the diversity and esthetic beauty of the spatial patterns produced by...
Within the scope of the European Horizon 2020 project ACDC – Artificial Cells with Distributed Cores...
revision de la version de Decembre 2006Given a collection of circles on a sphere, we adapt the Bentl...
AbstractBalls and spheres are the simplest modeling primitives after affine ones, which accounts for...
Since the early work of Richard et al., geometric constructions havebeen paramount for the descripti...
International audienceBalls and spheres are the simplest modeling primitives after affine ones, whic...
International audienceThis paper presents a CGAL kernel for algorithms manipulating 3D spheres, circ...
Depuis les travaux précurseurs de Richard et al., les constructions géométriques occupent une place ...
We describe a software package for computing and manipulating the subdivision of a sphere by a colle...
AbstractThis paper presents a cgal kernel for algorithms manipulating 3D spheres, circles, and circu...
AbstractWe describe a software package for computing and manipulating the subdivision of a sphere by...
the exact arrangement of circles on a sphere, with applications in structural biolog
We describe exact representations and algorithms for geometric operations on general circles and cir...
Evidence for the power of random variation and non-random selection to produce organisms that are we...
Modeling 3D objects with balls is routine for two reasons: on the one hand, the medial axis transfor...
AbstractThis paper illustrates the diversity and esthetic beauty of the spatial patterns produced by...
Within the scope of the European Horizon 2020 project ACDC – Artificial Cells with Distributed Cores...