International audienceWe propose a variational algorithm to jointly estimate the shape, albedo, and light configuration of a Lambertian scene from a collection of images taken from different vantage points. Our work can be thought of as extending classical multi-view stereo to cases where point correspondence cannot be established, or extending classical shape from shading to the case of multiple views with unknown light sources. We show that a first naive formalization of this problem yields algorithms that are numerically unstable, no matter how close the initialization is to the true geometry. We then propose a computational scheme to overcome this problem, resulting in provably stable algorithms that converge to (local) minima of the co...
Abstract—We propose a method to obtain a complete and accurate 3D model from multiview images captur...
International audienceThis article proposes a variational multi-view stereo vision method based on m...
3D object reconstruction is the process of reconstructing real objects into the digital world. Reco...
International audienceWe propose a variational algorithm to jointly estimate the shape, albedo, and ...
Abstract We propose a variational algorithm to jointly estimate the shape, albedo, and light configu...
International audienceWe address the multi-view shape from shading problem, that is the recovery of ...
© 2004 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for a...
We address the multi-view shape from shading problem, that is the recovery of 3-D shape, lighting co...
ISBN 2-7261-1297 8International audienceIn this paper, we present a variational method that recovers...
International audienceIn this paper, a generative model based method for recovering both the shape a...
©2005 Springer-Verlag Berlin Heidelberg. The original publication is available at www.springerlink.c...
International audienceWe introduce a variational framework for separating shading and reflectance fr...
This dissertation addresses the problem of inferring the three-dimensional shape and radiance of a s...
International audienceWe tackle the problem of perspective 3D-reconstruction of Lambertian surfaces ...
© 2003 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for a...
Abstract—We propose a method to obtain a complete and accurate 3D model from multiview images captur...
International audienceThis article proposes a variational multi-view stereo vision method based on m...
3D object reconstruction is the process of reconstructing real objects into the digital world. Reco...
International audienceWe propose a variational algorithm to jointly estimate the shape, albedo, and ...
Abstract We propose a variational algorithm to jointly estimate the shape, albedo, and light configu...
International audienceWe address the multi-view shape from shading problem, that is the recovery of ...
© 2004 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for a...
We address the multi-view shape from shading problem, that is the recovery of 3-D shape, lighting co...
ISBN 2-7261-1297 8International audienceIn this paper, we present a variational method that recovers...
International audienceIn this paper, a generative model based method for recovering both the shape a...
©2005 Springer-Verlag Berlin Heidelberg. The original publication is available at www.springerlink.c...
International audienceWe introduce a variational framework for separating shading and reflectance fr...
This dissertation addresses the problem of inferring the three-dimensional shape and radiance of a s...
International audienceWe tackle the problem of perspective 3D-reconstruction of Lambertian surfaces ...
© 2003 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for a...
Abstract—We propose a method to obtain a complete and accurate 3D model from multiview images captur...
International audienceThis article proposes a variational multi-view stereo vision method based on m...
3D object reconstruction is the process of reconstructing real objects into the digital world. Reco...