International audienceThis paper addresses the problem of real time 3D modeling from images with multiple cameras. Environments where multiple cameras and PCs are present are becoming usual, mainly due to new camera technologies and high computing power of modern PCs. However most applications in computer vision are based on a single, or few PCs for computations and do not scale. Our motivation in this paper is therefore to propose a distributed framework which allows to compute precise 3D models in real time with a variable number of cameras, this through an optimal use of the several PCs which are generally present. We focus in this paper on silhouette based modeling approaches and investigate how to efficiently partition the associated t...
International audienceWe present a multicamera real-time 3D modeling system that aims at enabling ne...
International audienceThe human vision has been studied deeply in the past years, and several differ...
International audienceWe present a parallel octree carving algorithm applied to real time 3D modelin...
International audienceThis paper addresses the problem of real time 3D modeling from images with mul...
International audienceIn this paper, we present a scalable architecture to compute, visualize and in...
The three-dimensional structure of the world makes 3D as the natural evolution of a huge panel of ap...
International audienceToday, immersive environments mainly use a few 3D positions given by trackers ...
We propose a real-time 3D modeling system using multiple stereo cameras which is a method for displa...
This thesis focuses on the the real time acquisition of 3D information on a scene from multiple came...
The interest in immersive 3D video conference systems exists now for many years from both sides, the...
International audienceArtificial vision requires of large amount of computing power, especially when...
"Best Scientific Paper Award" atorgat per 3D Stereo MediaThis paper presents a methodology for obtai...
This thesis addresses problems fundamental to the creation of interactive 3D graphics appli-cations ...
Scalable systems reconstructing arbitrary shapes in real time need a cluster of computers and an eff...
We investigate the problem of obtaining a dense reconstruction in real-time, from a live video strea...
International audienceWe present a multicamera real-time 3D modeling system that aims at enabling ne...
International audienceThe human vision has been studied deeply in the past years, and several differ...
International audienceWe present a parallel octree carving algorithm applied to real time 3D modelin...
International audienceThis paper addresses the problem of real time 3D modeling from images with mul...
International audienceIn this paper, we present a scalable architecture to compute, visualize and in...
The three-dimensional structure of the world makes 3D as the natural evolution of a huge panel of ap...
International audienceToday, immersive environments mainly use a few 3D positions given by trackers ...
We propose a real-time 3D modeling system using multiple stereo cameras which is a method for displa...
This thesis focuses on the the real time acquisition of 3D information on a scene from multiple came...
The interest in immersive 3D video conference systems exists now for many years from both sides, the...
International audienceArtificial vision requires of large amount of computing power, especially when...
"Best Scientific Paper Award" atorgat per 3D Stereo MediaThis paper presents a methodology for obtai...
This thesis addresses problems fundamental to the creation of interactive 3D graphics appli-cations ...
Scalable systems reconstructing arbitrary shapes in real time need a cluster of computers and an eff...
We investigate the problem of obtaining a dense reconstruction in real-time, from a live video strea...
International audienceWe present a multicamera real-time 3D modeling system that aims at enabling ne...
International audienceThe human vision has been studied deeply in the past years, and several differ...
International audienceWe present a parallel octree carving algorithm applied to real time 3D modelin...