International audienceWe used in the past a lot of computational power and human expertise for having a very big dataset of good 9x9 Go games, in order to build an opening book. We improved a lot the algorithm used for gen- erating these games. Unfortunately, the results were not very robust, as (i) opening books are definitely not transitive, making the non-regression testing extremely difficult and (ii) different time settings lead to opposite conclusions, because a good opening for a game with 10s per move on a single core is very different from a good opening for a game with 30s per move on a 32-cores machine (iii) some very bad moves sometimes occur. In this paper, we formalize the optimization of an opening book as a matrix game, comp...
We explore the effects of using a system similar to an opening book to improve the capabilities of c...
International audienceMonte-Carlo Tree Search (MCTS) algorithms, including upper confidence Bounds (...
Algorithms for equilibrium computation generally make no attempt to ensure that the computed strateg...
International audienceWe used in the past a lot of computational power and human expertise for havin...
International audienceMany artificial intelligences (AIs) are randomized. One can be lucky or unluck...
International audienceThis paper presents a successful application of parallel (grid) coevolution ap...
In this paper, we study opening play in games. We show experiments using minimax and a semi-random p...
In this paper, we study opening play in games. We show experiments using minimax and a semi-random p...
Modern game playing programs use opening books in order to perform better. Generating opening books ...
The opening book is an important component of a chess engine, and thus computer chess programmers ha...
The goal of this project is to enhance software called Scribe that builds opening books for a game o...
International audienceRecently, a methodology has been proposed for boosting the computational intel...
International audienceIt is known that in chess, random positions are harder to memorize for humans....
University of Minnesota Ph.D. dissertation. May 2016. Major: Computer Science. Advisor: Maria Gini. ...
This paper provides an overview of different approaches for handling extensive games. It focuses on ...
We explore the effects of using a system similar to an opening book to improve the capabilities of c...
International audienceMonte-Carlo Tree Search (MCTS) algorithms, including upper confidence Bounds (...
Algorithms for equilibrium computation generally make no attempt to ensure that the computed strateg...
International audienceWe used in the past a lot of computational power and human expertise for havin...
International audienceMany artificial intelligences (AIs) are randomized. One can be lucky or unluck...
International audienceThis paper presents a successful application of parallel (grid) coevolution ap...
In this paper, we study opening play in games. We show experiments using minimax and a semi-random p...
In this paper, we study opening play in games. We show experiments using minimax and a semi-random p...
Modern game playing programs use opening books in order to perform better. Generating opening books ...
The opening book is an important component of a chess engine, and thus computer chess programmers ha...
The goal of this project is to enhance software called Scribe that builds opening books for a game o...
International audienceRecently, a methodology has been proposed for boosting the computational intel...
International audienceIt is known that in chess, random positions are harder to memorize for humans....
University of Minnesota Ph.D. dissertation. May 2016. Major: Computer Science. Advisor: Maria Gini. ...
This paper provides an overview of different approaches for handling extensive games. It focuses on ...
We explore the effects of using a system similar to an opening book to improve the capabilities of c...
International audienceMonte-Carlo Tree Search (MCTS) algorithms, including upper confidence Bounds (...
Algorithms for equilibrium computation generally make no attempt to ensure that the computed strateg...