International audienceTo remain an attractive model, skeleton-based implicit surfaces have to allow the design and display of shapes at interactive rates. This paper focuses on surfaces whose skeletons are graphs of interconnected curves. We present subdivision-curve primitives that rely on convolution for generating bulge-free and crease-free implicit surfaces. These surfaces are efficiently yet correctly displayed using local meshes around each curve that locally overlap in blending regions. Subdivision-curve primitives offer a practical solution to the unwanted-blending problem that ensures $C^1$ continuity everywhere. Moreover, they can be used to generate representations at different levels of detail, enabling the interactive display o...
International audienceBlending is both the strength and the weakness of functionally based implicit ...
Modeling with skeleton is an attractive alternative to "control points" usually placed outside a sha...
The contour generator is an important visibility feature of a smooth object seen under parallel proj...
International audienceTo remain an attractive model, skeleton-based implicit surfaces have to allow ...
International audienceTo remain an attractive model, skeleton-based implicit surfaces have to allow ...
International audienceRecent work has shown that implicit modeling using levels of details (LODs) is...
International audienceInteractive implicit modelling with complex skeletons was recently improved wi...
Recent research has demonstrated the effectiveness of complex skeletal primitives such as subdivisio...
International audienceWe present a modeling technique to enhance implicit surfaces with procedural g...
International audienceThis paper reviews and generalizes Convolution Surfaces, a technique used in C...
International audienceExtraction of skeletons from solid shapes has attracted quite a lot of attenti...
Modeling with skeleton is an attractive alternative to "control points" usually placed outside a sha...
The contour generator is an important visibility feature of a smooth object seen under parallel proj...
International audienceRecent research has demonstrated the effectiveness of complex skeletal primiti...
International audienceBlending is both the strength and the weakness of functionally based implicit ...
Modeling with skeleton is an attractive alternative to "control points" usually placed outside a sha...
The contour generator is an important visibility feature of a smooth object seen under parallel proj...
International audienceTo remain an attractive model, skeleton-based implicit surfaces have to allow ...
International audienceTo remain an attractive model, skeleton-based implicit surfaces have to allow ...
International audienceRecent work has shown that implicit modeling using levels of details (LODs) is...
International audienceInteractive implicit modelling with complex skeletons was recently improved wi...
Recent research has demonstrated the effectiveness of complex skeletal primitives such as subdivisio...
International audienceWe present a modeling technique to enhance implicit surfaces with procedural g...
International audienceThis paper reviews and generalizes Convolution Surfaces, a technique used in C...
International audienceExtraction of skeletons from solid shapes has attracted quite a lot of attenti...
Modeling with skeleton is an attractive alternative to "control points" usually placed outside a sha...
The contour generator is an important visibility feature of a smooth object seen under parallel proj...
International audienceRecent research has demonstrated the effectiveness of complex skeletal primiti...
International audienceBlending is both the strength and the weakness of functionally based implicit ...
Modeling with skeleton is an attractive alternative to "control points" usually placed outside a sha...
The contour generator is an important visibility feature of a smooth object seen under parallel proj...