International audienceThis paper gives an overview of works done in our group on 3D and appearance modeling of objects, from images. The backbone of our approach is to use what we consider as the principled optimization criterion for this problem: to maximize photoconsistency between input images and images rendered from the estimated surface geometry and appearance. In initial works, we have derived a general solution for this, showing how to write the gradient for this cost function (a non-trivial undertaking). In subsequent works, we have applied this solution to various scenarios: recovery of textured or uniform Lambertian or non-Lambertian surfaces, under static or varying illumination and with static or varying viewpoint. Our approach...
In this dissertation, I report the progress towards building a robust and efficient 3D reconstructi...
3D object reconstruction is the process of reconstructing real objects into the digital world. Reco...
Shape-from-shading is a classical problem in computer vision. The aim is to recover 3D surface shape...
International audienceThis paper gives an overview of works done in our group on 3D and appearance m...
International audienceEstimating shape and appearance of a three-dimensional object from a given set...
©2005 Springer-Verlag Berlin Heidelberg. The original publication is available at www.springerlink.c...
International audienceIn this paper, a generative model based method for recovering both the shape a...
International audienceWe propose a variational algorithm to jointly estimate the shape, albedo, and ...
Estimating the shape and appearance of a three dimensional object from flat images is a challenging ...
© 2000 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for a...
International audienceThis article proposes a variational multi-view stereo vision method based on m...
International audienceBased on the observation that shading conveys shape information through intens...
International audienceWe address the multi-view shape from shading problem, that is the recovery of ...
In this paper, we present a photometric stereo algorithm for estimating surface height. We follow re...
International audienceLighting design is crucial in 3D scenes modeling for its ability to provide cu...
In this dissertation, I report the progress towards building a robust and efficient 3D reconstructi...
3D object reconstruction is the process of reconstructing real objects into the digital world. Reco...
Shape-from-shading is a classical problem in computer vision. The aim is to recover 3D surface shape...
International audienceThis paper gives an overview of works done in our group on 3D and appearance m...
International audienceEstimating shape and appearance of a three-dimensional object from a given set...
©2005 Springer-Verlag Berlin Heidelberg. The original publication is available at www.springerlink.c...
International audienceIn this paper, a generative model based method for recovering both the shape a...
International audienceWe propose a variational algorithm to jointly estimate the shape, albedo, and ...
Estimating the shape and appearance of a three dimensional object from flat images is a challenging ...
© 2000 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for a...
International audienceThis article proposes a variational multi-view stereo vision method based on m...
International audienceBased on the observation that shading conveys shape information through intens...
International audienceWe address the multi-view shape from shading problem, that is the recovery of ...
In this paper, we present a photometric stereo algorithm for estimating surface height. We follow re...
International audienceLighting design is crucial in 3D scenes modeling for its ability to provide cu...
In this dissertation, I report the progress towards building a robust and efficient 3D reconstructi...
3D object reconstruction is the process of reconstructing real objects into the digital world. Reco...
Shape-from-shading is a classical problem in computer vision. The aim is to recover 3D surface shape...