Published under the name Marie-Paule Cani-GascuelInternational audienceThe paper presents a general approach for designing and animating complex deformable models with implicit surfaces. Implicit surfaces are introduced as an extra layer coating any kind of structure that moves and deforms over time. Offering a compact definition of a smooth surface around an object, they provide an efficient collision detection mechanism. The implicit layer deforms in order to generate exact contact surfaces between colliding bodies. A simple physically based model approximating elastic behavior is then used for computing collision response. The implicit formulation also eases the control of the object's volume with a new method based on local controllers....
International audienceThe efficient animation of layers of garments is a challenging task, as it req...
Invited paperInternational audienceHow can Implicit Surfaces be used in the context of high-end Comp...
While real world garments are commonly worn as several layers on top of each other, 3D virtual garme...
Published under the name Marie-Paule Cani-GascuelInternational audienceThe paper presents a general ...
Abstract—This paper presents a general approach for designing and animating complex deformable model...
Invited paper, published under the name Marie-Paule Cani-GascuelInternational audienceSeveral challe...
published under the name Marie-Paule GascuelInternational audienceThis paper presents a hybrid model...
Published under the name Marie-Paule Cani-GascuelTraditional animation systems are based on key-fram...
Published under the name Marie-Paule GascuelInternational audienceThis paper presents a method for m...
Published under the name Marie-Paule Cani-GascuelInternational audienceImplicit surfaces are well su...
Published under the name Marie-Paule GascuelInternational audienceThis paper presents a new adaptive...
Published under the name Marie-Paule GascuelNational audienceThis paper presents a method for modeli...
Published under the name Marie-Paule GascuelInternational audienceThis paper presents an implicit de...
In this thesis, we are dealing with computer graphics modeling and animation of highly deformable ma...
International audienceInteractive implicit modelling with complex skeletons was recently improved wi...
International audienceThe efficient animation of layers of garments is a challenging task, as it req...
Invited paperInternational audienceHow can Implicit Surfaces be used in the context of high-end Comp...
While real world garments are commonly worn as several layers on top of each other, 3D virtual garme...
Published under the name Marie-Paule Cani-GascuelInternational audienceThe paper presents a general ...
Abstract—This paper presents a general approach for designing and animating complex deformable model...
Invited paper, published under the name Marie-Paule Cani-GascuelInternational audienceSeveral challe...
published under the name Marie-Paule GascuelInternational audienceThis paper presents a hybrid model...
Published under the name Marie-Paule Cani-GascuelTraditional animation systems are based on key-fram...
Published under the name Marie-Paule GascuelInternational audienceThis paper presents a method for m...
Published under the name Marie-Paule Cani-GascuelInternational audienceImplicit surfaces are well su...
Published under the name Marie-Paule GascuelInternational audienceThis paper presents a new adaptive...
Published under the name Marie-Paule GascuelNational audienceThis paper presents a method for modeli...
Published under the name Marie-Paule GascuelInternational audienceThis paper presents an implicit de...
In this thesis, we are dealing with computer graphics modeling and animation of highly deformable ma...
International audienceInteractive implicit modelling with complex skeletons was recently improved wi...
International audienceThe efficient animation of layers of garments is a challenging task, as it req...
Invited paperInternational audienceHow can Implicit Surfaces be used in the context of high-end Comp...
While real world garments are commonly worn as several layers on top of each other, 3D virtual garme...