International audienceWe propose a unified solution for the creation of levels of detail on very large input data. We build a hierarchical signed distance function in an octree around the data and use this hierarchy to generate a continuum of levels of detail. Our distance function construction, based on the Gradient Vector Flow and the Poisson equation, builds on multigrid resolution algorithms. Using an appropriate interpolation scheme within the octree we obtain a continuous hierarchical distance function, which allows us to define a continuum of levels of detail for huge geometries. During this process, holes and undersampling issues in the input data are automatically corrected. We present three applications of our hierarchy: a novel h...
This paper introduces an optimization approach for generating grid layouts from large data collectio...
We propose the idea of simplification envelopes for generating a hierarchy of level-of-detail approx...
This paper presents a new technique for fast, view-dependent, realtime visualization of large multir...
In this paper we propose a unified solution for the creation of levels of detail on very large input...
International audienceIn this article, we build a multi-resolution framework intended to be used for...
Level-of-detail (LOD) techniques have been studied for many years in computer graphics. Research in ...
Previous algorithms for view-dependent level of detail provide local mesh refinements either at the ...
In this paper we present an approach to compute arbitrarily sized meshes of large scale environments...
In this paper, we present a novel approach for rendering of very large polygonal meshes consisting o...
Modeling and displaying complex objects in Computer Graphics often requires using multiple levels of...
This paper presents a new approach for constructing normal maps that capture high-frequency geometri...
International audienceData structures that handle very complex scenes (hundreds of thousands of obje...
Height fields play an important role in the fast growing domain of Geographic Information Systems (...
Multi-view stereo systems can produce depth maps with large variations in viewing parameters, yieldi...
We present an algorithm for real-time level of detail reduction and display of high-complexity polyg...
This paper introduces an optimization approach for generating grid layouts from large data collectio...
We propose the idea of simplification envelopes for generating a hierarchy of level-of-detail approx...
This paper presents a new technique for fast, view-dependent, realtime visualization of large multir...
In this paper we propose a unified solution for the creation of levels of detail on very large input...
International audienceIn this article, we build a multi-resolution framework intended to be used for...
Level-of-detail (LOD) techniques have been studied for many years in computer graphics. Research in ...
Previous algorithms for view-dependent level of detail provide local mesh refinements either at the ...
In this paper we present an approach to compute arbitrarily sized meshes of large scale environments...
In this paper, we present a novel approach for rendering of very large polygonal meshes consisting o...
Modeling and displaying complex objects in Computer Graphics often requires using multiple levels of...
This paper presents a new approach for constructing normal maps that capture high-frequency geometri...
International audienceData structures that handle very complex scenes (hundreds of thousands of obje...
Height fields play an important role in the fast growing domain of Geographic Information Systems (...
Multi-view stereo systems can produce depth maps with large variations in viewing parameters, yieldi...
We present an algorithm for real-time level of detail reduction and display of high-complexity polyg...
This paper introduces an optimization approach for generating grid layouts from large data collectio...
We propose the idea of simplification envelopes for generating a hierarchy of level-of-detail approx...
This paper presents a new technique for fast, view-dependent, realtime visualization of large multir...