PosterInternational audienceWe present an extension to Hachisuka et al.'s Progressive Photon Mapping (or PPM) algorithm [Hachisuka et al. 2008] in which we estimate the radius of the density estimation kernels using frequency analysis of light transport [Durand et al. 2005]. We predict the local radiance frequency at the surface of objects using a Gaussian approximation, and use it to drive the size of the density estimation kernels, in order to accelerate convergence. The key is to add frequency information to a small proportion of photons: frequency photons. In addition to contributing to the density estimation, they will provide frequency information
Rendering participating media requires significant computation, but the effect of volumetric scatter...
The photon mapping method is one of the most popular algorithms employed in computer graphics today....
Standard density estimation approaches suffer from visible bias due to low-pass filtering of the lig...
Une nouvelle analyse locale de la diffusion et de l'absorption de la lumière dans l'espace de Fourie...
The photon map algorithm provides a number of advantages for fast global illumination algorithms. In...
(presented at SIGGRAPH 2014)International audienceRendering participating media requires significant...
(presented at SIGGRAPH 2014)International audienceRendering participating media requires significant...
(presented at SIGGRAPH 2014)International audienceRendering participating media requires significant...
This paper presents an improvement to the stochastic progressive photon mapping (SPPM), a method for...
Cette thèse présente une extension de l'analyse fréquentielle des light-fields locaux de Durand et a...
AbstractDaylight redirecting components (DRCs) are characterised by complex transmissive and reflect...
This paper presents an analysis of the irradiance estimator often used in photon mapping algorithms ...
The photon map algorithm provides a number of advantages for fast global illumination algorithms. In...
Abstract The photon mapping method is one of the most popular algorithms employed in computer graphi...
Rendering participating media requires significant computation, but the effect of volumetric scatter...
Rendering participating media requires significant computation, but the effect of volumetric scatter...
The photon mapping method is one of the most popular algorithms employed in computer graphics today....
Standard density estimation approaches suffer from visible bias due to low-pass filtering of the lig...
Une nouvelle analyse locale de la diffusion et de l'absorption de la lumière dans l'espace de Fourie...
The photon map algorithm provides a number of advantages for fast global illumination algorithms. In...
(presented at SIGGRAPH 2014)International audienceRendering participating media requires significant...
(presented at SIGGRAPH 2014)International audienceRendering participating media requires significant...
(presented at SIGGRAPH 2014)International audienceRendering participating media requires significant...
This paper presents an improvement to the stochastic progressive photon mapping (SPPM), a method for...
Cette thèse présente une extension de l'analyse fréquentielle des light-fields locaux de Durand et a...
AbstractDaylight redirecting components (DRCs) are characterised by complex transmissive and reflect...
This paper presents an analysis of the irradiance estimator often used in photon mapping algorithms ...
The photon map algorithm provides a number of advantages for fast global illumination algorithms. In...
Abstract The photon mapping method is one of the most popular algorithms employed in computer graphi...
Rendering participating media requires significant computation, but the effect of volumetric scatter...
Rendering participating media requires significant computation, but the effect of volumetric scatter...
The photon mapping method is one of the most popular algorithms employed in computer graphics today....
Standard density estimation approaches suffer from visible bias due to low-pass filtering of the lig...