In this report, we consider the problem of fully automatic segmentation of mesh sequences, with or without temporal coherence. More precisely, our goal is to identify model parts that consistently move rigidly over time. We propose a novel framework that incrementally adapts segments along a sequence based on the coherence of motion information within each segment. In contrast to existing approaches, this framework handles meshes independently reconstructed at each time instant, provided that motion cues are available. It allows therefore for meshes with varying connectivity as well as varying topology. Experiments on various data sets in addition to a quantitative evaluation demonstrate the effectiveness and robustness of the approach.Nous...
International audienceIn this paper, we present a complete framework to produce motion-based geometr...
Les séquences de maillages sont de plus en plus utilisées. Cette augmentation des besoins entraîne u...
With an abundance of animation techniques available today, animated mesh has become a subject of var...
In this report, we consider the problem of fully automatic segmentation of mesh sequences, with or w...
In this report, we consider the problem of fully automatic segmentation of mesh sequences, with or w...
In this report, we consider the problem of fully automatic segmentation of mesh sequences, with or w...
International audienceIn this paper is considered the segmentation of meshes into rigid components g...
International audienceIn this paper is considered the segmentation of meshes into rigid components g...
International audienceIn this paper is considered the segmentation of meshes into rigid components g...
International audienceWe present a novel probabilistic framework for rigid tracking and segmentation...
Mesh sequences are becoming a common tool in computer graphics as can be seen in video games or medi...
Mesh sequences are becoming a common tool in computer graphics as can be seen in video games or medi...
Mesh sequences are becoming a common tool in computer graphics as can be seen in video games or medi...
International audienceIn this paper, we address the problem of segmenting consistently an evolving 3...
International audienceIn this paper we address the problem of recovering both the topology and the g...
International audienceIn this paper, we present a complete framework to produce motion-based geometr...
Les séquences de maillages sont de plus en plus utilisées. Cette augmentation des besoins entraîne u...
With an abundance of animation techniques available today, animated mesh has become a subject of var...
In this report, we consider the problem of fully automatic segmentation of mesh sequences, with or w...
In this report, we consider the problem of fully automatic segmentation of mesh sequences, with or w...
In this report, we consider the problem of fully automatic segmentation of mesh sequences, with or w...
International audienceIn this paper is considered the segmentation of meshes into rigid components g...
International audienceIn this paper is considered the segmentation of meshes into rigid components g...
International audienceIn this paper is considered the segmentation of meshes into rigid components g...
International audienceWe present a novel probabilistic framework for rigid tracking and segmentation...
Mesh sequences are becoming a common tool in computer graphics as can be seen in video games or medi...
Mesh sequences are becoming a common tool in computer graphics as can be seen in video games or medi...
Mesh sequences are becoming a common tool in computer graphics as can be seen in video games or medi...
International audienceIn this paper, we address the problem of segmenting consistently an evolving 3...
International audienceIn this paper we address the problem of recovering both the topology and the g...
International audienceIn this paper, we present a complete framework to produce motion-based geometr...
Les séquences de maillages sont de plus en plus utilisées. Cette augmentation des besoins entraîne u...
With an abundance of animation techniques available today, animated mesh has become a subject of var...