International audienceThis work presents a driving system designed for virtual racing situations. It is based on a complete modular architecture capable of automatically driving a car along a track with or without opponents. The architecture is composed of intuitive modules, with each one being responsible for a basic aspect of car driving. Moreover, this modularity of the architecture will allow us to replace or add modules in the future as a way to enhance particular features of particular situations. In the present work, some of the modules are implemented by means of hand-designed driving heuristics, whereas modules responsible for adapting the speed and direction of the vehicle to the track's shape, both critical aspects of driving a v...
Evolutionary car racing (ECR) is extended to the case of two cars racing on the same track. A sensor...
This paper presents a virtual racing car controller based on an artificial gene regulatory network. ...
Modern computer games are at the same time an attractive application domain and an interesting testb...
This work presents a driving system designed for virtual racing situations. It is based on a complet...
IEEE Symposium on Computational Intelligence and Games. Perth, Australia, 15-18 December 2008.The te...
This paper presents a virtual racing car controller based on an artificial gene regulatory network. ...
This paper describes the evolution of controllers for racing a simulated radio-controlled car around...
Neural network-based controllers are evolved for racing simulated R/C cars around several tracks of ...
Proceedings of: 10th International Conference on Parallel Problem Solving From Nature, PPSN 2008. D...
Towards automatic personalised content creation for racing games Abstract — Evolutionary algorithms ...
This paper addresses the problem of automatically constructing tracks tailor-made to maximize the en...
This paper describes the simulated car racing competition that was arranged as part of the 2007 IEEE...
In this paper, we present evolutionary racer (EVOR) that is a simulated car dynamically controlled b...
Ponencia de la conferencia "17th International Conference on Information Processing and Management o...
International audienceVideogame-based competitions have been the target of considerable interest amo...
Evolutionary car racing (ECR) is extended to the case of two cars racing on the same track. A sensor...
This paper presents a virtual racing car controller based on an artificial gene regulatory network. ...
Modern computer games are at the same time an attractive application domain and an interesting testb...
This work presents a driving system designed for virtual racing situations. It is based on a complet...
IEEE Symposium on Computational Intelligence and Games. Perth, Australia, 15-18 December 2008.The te...
This paper presents a virtual racing car controller based on an artificial gene regulatory network. ...
This paper describes the evolution of controllers for racing a simulated radio-controlled car around...
Neural network-based controllers are evolved for racing simulated R/C cars around several tracks of ...
Proceedings of: 10th International Conference on Parallel Problem Solving From Nature, PPSN 2008. D...
Towards automatic personalised content creation for racing games Abstract — Evolutionary algorithms ...
This paper addresses the problem of automatically constructing tracks tailor-made to maximize the en...
This paper describes the simulated car racing competition that was arranged as part of the 2007 IEEE...
In this paper, we present evolutionary racer (EVOR) that is a simulated car dynamically controlled b...
Ponencia de la conferencia "17th International Conference on Information Processing and Management o...
International audienceVideogame-based competitions have been the target of considerable interest amo...
Evolutionary car racing (ECR) is extended to the case of two cars racing on the same track. A sensor...
This paper presents a virtual racing car controller based on an artificial gene regulatory network. ...
Modern computer games are at the same time an attractive application domain and an interesting testb...