acceptance rate 20%International audienceWe conduct a game theoretic analysis on the problem of scheduling jobs on computing platforms composed of several independent and selfish organizations, known as the Multi-Organization Scheduling Problem (MOSP). Each organization shares resources and jobs with others, expecting to decrease the makespan of its own jobs. We modeled MOSP as a non-cooperative game where each agent is responsible for assigning all jobs belonging to a particular organization to the available processors. The local scheduling of these jobs is defined by coordination mechanisms that first prioritize local jobs and then schedule the jobs from others according to some given priority. When different priorities are given individu...