International audienceRecently dense trajectories were shown to be an efficient video representation for action recognition and achieved state-of-the-art results on a variety of datasets. This paper improves their performance by taking into account camera motion to correct them. To estimate camera motion, we match feature points between frames using SURF descriptors and dense optical flow, which are shown to be complementary. These matches are, then, used to robustly estimate a homography with RANSAC. Human motion is in general different from camera motion and generates inconsistent matches. To improve the estimation, a human detector is employed to remove these matches. Given the estimated camera motion, we remove trajectories consistent w...
This paper introduces a video representation based on dense trajectories and motion boundary descrip...
International audienceSeveral recent works on action recognition have attested the importance of exp...
Human action recognition (HAR) is at the core of human-computer interaction and video scene understa...
International audienceRecently dense trajectories were shown to be an efficient video representation...
Recently dense trajectories were shown to be an efficient video representation for action recognitio...
International audienceThis paper introduces a state-of-the-art video representation and applies it t...
International audienceThis paper introduces a state-of-the-art video representation and applies it t...
International audienceThis paper introduces a video representation based on dense trajectories and m...
International audienceFeature trajectories have shown to be efficient for representing videos. Typic...
International audienceFeature trajectories have shown to be efficient for representing videos. Typic...
This paper introduces a video representation based on dense trajectories and motion boundary descrip...
Feature trajectories have shown to be efficient for rep-resenting videos. Typically, they are extrac...
International audienceThis paper introduces a video representation based on dense trajectories and m...
International audienceFeature trajectories have shown to be efficient for representing videos. Typic...
This paper introduces a video representation based on dense trajectories and motion boundary descrip...
This paper introduces a video representation based on dense trajectories and motion boundary descrip...
International audienceSeveral recent works on action recognition have attested the importance of exp...
Human action recognition (HAR) is at the core of human-computer interaction and video scene understa...
International audienceRecently dense trajectories were shown to be an efficient video representation...
Recently dense trajectories were shown to be an efficient video representation for action recognitio...
International audienceThis paper introduces a state-of-the-art video representation and applies it t...
International audienceThis paper introduces a state-of-the-art video representation and applies it t...
International audienceThis paper introduces a video representation based on dense trajectories and m...
International audienceFeature trajectories have shown to be efficient for representing videos. Typic...
International audienceFeature trajectories have shown to be efficient for representing videos. Typic...
This paper introduces a video representation based on dense trajectories and motion boundary descrip...
Feature trajectories have shown to be efficient for rep-resenting videos. Typically, they are extrac...
International audienceThis paper introduces a video representation based on dense trajectories and m...
International audienceFeature trajectories have shown to be efficient for representing videos. Typic...
This paper introduces a video representation based on dense trajectories and motion boundary descrip...
This paper introduces a video representation based on dense trajectories and motion boundary descrip...
International audienceSeveral recent works on action recognition have attested the importance of exp...
Human action recognition (HAR) is at the core of human-computer interaction and video scene understa...