This thesis aims at generating human-like, whole-body humanoid motion trajectories and introducing a new measure for measuring the ability of a humanoid robot to maintain its balance. The thesis addresses two important issues in the whole-body humanoid trajectory generation. First, we propose the whole-body trajectory generation based on motions captured from a human with trajectory adjustment based on double-layer-prioritized constraints. Several motion-capturing experiments were performed on a human to capture essential body movements, which were used to generate humanoid movements. The aim is to produce whole-body human-like humanoid movements that are compliant with different human-humanoid constraints, which are related to the problem ...
International audienceIn this paper we present motion planning for tasks that require whole body mot...
Abstract-- In this paper, we present an optimization-based retargeting method for precise reproducti...
A humanoid robot is expected to experience various force disturbances during interaction with humans...
Abstract In this article we address the planning problem of whole-body motions by humanoid robots. T...
Humanoid robots are considered as complex and challenging platforms, and the state of the art in rob...
While the area of whole-body controllers for humanoids have matured in recent years, deploying human...
Humanoid robots are machines built with an anthropomorphic shape. Despite decades of research into t...
In this paper we show a way to create stable full body motion for a humanoid robot without defining ...
We present a framework for online imitation of human motion by the humanoid robot HRP-2. We introduc...
Building a robot capable of servicing and assisting people is one of the ultimate goals in humanoid ...
<div><p>In planning specific sequential motions of a humanoid, it is desired to transfer from one mo...
This paper deals with the whole body motion control problem of humanoid robots by using automatic an...
One of the most important and complex tasks for a humanoid robot is to avoid overturning during a bi...
International audienceNew generations of humanoid robots are becoming more faithful copies of the hu...
In this paper, we present a novel methodology to obtain imitative and innovative postural movements ...
International audienceIn this paper we present motion planning for tasks that require whole body mot...
Abstract-- In this paper, we present an optimization-based retargeting method for precise reproducti...
A humanoid robot is expected to experience various force disturbances during interaction with humans...
Abstract In this article we address the planning problem of whole-body motions by humanoid robots. T...
Humanoid robots are considered as complex and challenging platforms, and the state of the art in rob...
While the area of whole-body controllers for humanoids have matured in recent years, deploying human...
Humanoid robots are machines built with an anthropomorphic shape. Despite decades of research into t...
In this paper we show a way to create stable full body motion for a humanoid robot without defining ...
We present a framework for online imitation of human motion by the humanoid robot HRP-2. We introduc...
Building a robot capable of servicing and assisting people is one of the ultimate goals in humanoid ...
<div><p>In planning specific sequential motions of a humanoid, it is desired to transfer from one mo...
This paper deals with the whole body motion control problem of humanoid robots by using automatic an...
One of the most important and complex tasks for a humanoid robot is to avoid overturning during a bi...
International audienceNew generations of humanoid robots are becoming more faithful copies of the hu...
In this paper, we present a novel methodology to obtain imitative and innovative postural movements ...
International audienceIn this paper we present motion planning for tasks that require whole body mot...
Abstract-- In this paper, we present an optimization-based retargeting method for precise reproducti...
A humanoid robot is expected to experience various force disturbances during interaction with humans...