International audienceImagine you are facing a mirror, seeing at the same time both your real body and a virtual display of your brain in activity and perfectly superimposed to your real image "inside your real skull". In this paper, we introduce a novel augmented reality paradigm called "Mind-Mirror" which enables the experience of seeing "through your own head", visualizing your brain "in action and in situ". Our approach relies on the use of a semi-transparent mirror positioned in front of a computer screen. A virtual brain is displayed on screen and automatically follows the head movements using an optical face-tracking system. The brain activity is extracted and processed in real-time with the help of an electroencephalography cap (EEG...
Major challenges must be tackled for brain-computer interfaces to mature into an established communi...
International audienceThis paper describes the results of an evaluation of a self-paced BCI applicat...
Augmented reality (AR) enhances the user's environment by projecting virtual objects into the real w...
International audienceImagine you are facing a mirror, seeing at the same time both your real body a...
Imagine you are facing a mirror, seeing at the same time both your real body and a virtual display o...
The objective of this PhD thesis is to study the use of Brain- Computer Interfaces (BCIs) within Vir...
AbstractOur visual environment impacts multiple aspects of cognition including perception, attention...
International audienceIn this poster we introduce a novel approach, called the "Mind-Window", for re...
In this poster we introduce a novel approach, called the “Mind-Window”, for real-time visualization ...
We present a novel brain-computer interface that allows users to control virtual reality using only ...
Technological products for training the mind that support subjective well-being are gaining populari...
Since ancient times, philosophical and religious thinkers have made attempts to understand the natur...
Virtual Reality with associated hardware and software advances is becoming a viable tool in neurosci...
Recent technical innovation in the field of Brain-Computer Interfaces (BCIs) has increased the oppor...
The biological Brain createst the mental Mind. Today our collective Mind becomes so fasci...
Major challenges must be tackled for brain-computer interfaces to mature into an established communi...
International audienceThis paper describes the results of an evaluation of a self-paced BCI applicat...
Augmented reality (AR) enhances the user's environment by projecting virtual objects into the real w...
International audienceImagine you are facing a mirror, seeing at the same time both your real body a...
Imagine you are facing a mirror, seeing at the same time both your real body and a virtual display o...
The objective of this PhD thesis is to study the use of Brain- Computer Interfaces (BCIs) within Vir...
AbstractOur visual environment impacts multiple aspects of cognition including perception, attention...
International audienceIn this poster we introduce a novel approach, called the "Mind-Window", for re...
In this poster we introduce a novel approach, called the “Mind-Window”, for real-time visualization ...
We present a novel brain-computer interface that allows users to control virtual reality using only ...
Technological products for training the mind that support subjective well-being are gaining populari...
Since ancient times, philosophical and religious thinkers have made attempts to understand the natur...
Virtual Reality with associated hardware and software advances is becoming a viable tool in neurosci...
Recent technical innovation in the field of Brain-Computer Interfaces (BCIs) has increased the oppor...
The biological Brain createst the mental Mind. Today our collective Mind becomes so fasci...
Major challenges must be tackled for brain-computer interfaces to mature into an established communi...
International audienceThis paper describes the results of an evaluation of a self-paced BCI applicat...
Augmented reality (AR) enhances the user's environment by projecting virtual objects into the real w...