To provide a standard method for using threads in C, a threads interface had been added to C11. It unifies various existing application programming interfaces (APIs) so that software developers could write portable multithreading code. C11 threads were deliberately defined with the least constraints such that they could be implemented as a standard veneer over native threads of a given platform. However, in some cases too much was left out of the specification. This document lists such cases and tracks the proposed solutions by the C standards committee
This chapter briefly covers the main portions of the thread API. Each part will be explained further...
Modern multiprocessors architectures and programming languages exhibit weakly consistent memories. T...
We present a modern C++17-compatible thread pool implementation, built from scratch with high-perfor...
In this paper we present the main results achieved with the implementation of an efficient multithre...
This work addresses the early exploration phase, before the hardware is available, of the design of ...
International audienceThis work addresses the early exploration phase, before the hardware is availa...
In many environments, multi-threaded code is written in a language that was originally designed with...
This document describes the interface and implementation of a user-level thread library for several ...
Threads can easily be implemented using first-class continuations, but the straightforward approache...
In this report, we describe the implementational techniques of multi-threading support in deal.II, w...
Threads − A System for the Support of Concurrent Programming We describe a system, Threads, whose pu...
The final publication is available at www.springerlink.com.International audienceIn this paper, we i...
Abstract. This work addresses the early exploration phase, before the hardware is available, of the ...
In theory, multi-threading an application can improve performance (by executing multiple instruction...
Abstract—Writing multithreaded programs is hard. Static analysis tools can help developers by allowi...
This chapter briefly covers the main portions of the thread API. Each part will be explained further...
Modern multiprocessors architectures and programming languages exhibit weakly consistent memories. T...
We present a modern C++17-compatible thread pool implementation, built from scratch with high-perfor...
In this paper we present the main results achieved with the implementation of an efficient multithre...
This work addresses the early exploration phase, before the hardware is available, of the design of ...
International audienceThis work addresses the early exploration phase, before the hardware is availa...
In many environments, multi-threaded code is written in a language that was originally designed with...
This document describes the interface and implementation of a user-level thread library for several ...
Threads can easily be implemented using first-class continuations, but the straightforward approache...
In this report, we describe the implementational techniques of multi-threading support in deal.II, w...
Threads − A System for the Support of Concurrent Programming We describe a system, Threads, whose pu...
The final publication is available at www.springerlink.com.International audienceIn this paper, we i...
Abstract. This work addresses the early exploration phase, before the hardware is available, of the ...
In theory, multi-threading an application can improve performance (by executing multiple instruction...
Abstract—Writing multithreaded programs is hard. Static analysis tools can help developers by allowi...
This chapter briefly covers the main portions of the thread API. Each part will be explained further...
Modern multiprocessors architectures and programming languages exhibit weakly consistent memories. T...
We present a modern C++17-compatible thread pool implementation, built from scratch with high-perfor...