International audienceThe recently introduced Intelligent Trial and Error algorithm (IT&E) both improves the ability to automatically generate controllers that transfer to real robots, and enables robots to creatively adapt to damage in less than 2 minutes. A key component of IT&E is a new evolutionary algorithm called MAP-Elites, which creates a behavior-performance map that is provided as a set of " creative " ideas to an online learning algorithm. To date, all experiments with MAP-Elites have been performed with a directly encoded list of parameters: it is therefore unknown how MAP-Elites would behave with more advanced encodings, like HyperNeat and SUPG. In addition, because we ultimately want robots that respond to their environments v...
Emergent behaviour can arise unexpectedly as a by-product of the complex interactions of an autonomo...
Autonomous robots are increasingly used in remote and hazardous environments, where damage to senso...
MAP-Elites has been successfully applied to the generation of game content and robot behaviors. Howe...
International audienceThe recently introduced Intelligent Trial and Error algorithm (IT&E) both impr...
The recently introduced Intelligent Trial and Error algorithm (IT&E) both improves the ability t...
Quality-Diversity algorithms, such as MAP-Elites, are a branch of Evolutionary Computation generatin...
One of the core functions in most Evolutionary Algorithms is mutation. In complex search spaces, whi...
International audienceEvolution has produced an astonishing diversity of species, each filling a dif...
The way solutions are represented, or encoded, is usually the result of domain knowledge and experie...
Quality-Diversity optimisation algorithms enable the evolutionof collections of both high-performing...
International audienceEvolutionary robotics is a promising approach to autonomously synthesize machi...
Evolutionary robotics is a promising approach to autonomously synthesize machines with abilities tha...
In modular robotics modules can be reconfigured to change the morphology of the robot, making it abl...
International audienceIllumination algorithms are a new class of evolutionary algorithms capable of ...
Online evolution of behavioural control on real robots is an open-ended approach to autonomous learn...
Emergent behaviour can arise unexpectedly as a by-product of the complex interactions of an autonomo...
Autonomous robots are increasingly used in remote and hazardous environments, where damage to senso...
MAP-Elites has been successfully applied to the generation of game content and robot behaviors. Howe...
International audienceThe recently introduced Intelligent Trial and Error algorithm (IT&E) both impr...
The recently introduced Intelligent Trial and Error algorithm (IT&E) both improves the ability t...
Quality-Diversity algorithms, such as MAP-Elites, are a branch of Evolutionary Computation generatin...
One of the core functions in most Evolutionary Algorithms is mutation. In complex search spaces, whi...
International audienceEvolution has produced an astonishing diversity of species, each filling a dif...
The way solutions are represented, or encoded, is usually the result of domain knowledge and experie...
Quality-Diversity optimisation algorithms enable the evolutionof collections of both high-performing...
International audienceEvolutionary robotics is a promising approach to autonomously synthesize machi...
Evolutionary robotics is a promising approach to autonomously synthesize machines with abilities tha...
In modular robotics modules can be reconfigured to change the morphology of the robot, making it abl...
International audienceIllumination algorithms are a new class of evolutionary algorithms capable of ...
Online evolution of behavioural control on real robots is an open-ended approach to autonomous learn...
Emergent behaviour can arise unexpectedly as a by-product of the complex interactions of an autonomo...
Autonomous robots are increasingly used in remote and hazardous environments, where damage to senso...
MAP-Elites has been successfully applied to the generation of game content and robot behaviors. Howe...