We present a structured graph variational autoencoder for generating the layout of indoor 3D scenes. Given the room type (e.g., living room or library) and the room layout (e.g., room elements such as floor and walls), our architecture generates a collection of objects (e.g., furniture items such as sofa, table and chairs) that is consistent with the room type and layout. This is a challenging problem because the generated scene should satisfy multiple constrains, e.g., each object must lie inside the room and two objects cannot occupy the same volume. To address these challenges, we propose a deep generative model that encodes these relationships as soft constraints on an attributed graph (e.g., the nodes capture attributes of room and fur...
Floor plan design is a complex task that relies on human interaction, intuition, and appropriate too...
We present LaLaLoc to localise in environments without the need for prior visitation, and in a manne...
An image is nothing but a projection of the physical world around us, where objects do not occur ran...
3D indoor scenes are widely used in computer graphics, with applications ranging from interior desig...
This paper presents a novel 3D modeling framework that reconstructs an indoor scene as a structured ...
Floorplans are a standard representation of building layouts. Computer-Aided Design (CAD) applicatio...
Deep generative models have been used in recent years to learn coherent latent representations in or...
Procedural generation of rooms aims to create virtual environments that mimic common patterns found ...
We propose a method for room layout estimation that does not rely on the typical box approximation o...
In this paper, we are aiming to present a methodology for generation, manipulation and form finding ...
3D models of indoor environments are important in many applications, but they usually exist only for...
Unlike standard object classification, where the image to be classified contains one or multiple ins...
Abstract. In this paper we propose the first exact solution to the prob-lem of estimating the 3D roo...
The challenge considered in this thesis is that of domesticating deep learning-based vision. Firstly...
AbstractWe present a robust approach for reconstructing the main architectural structure of complex ...
Floor plan design is a complex task that relies on human interaction, intuition, and appropriate too...
We present LaLaLoc to localise in environments without the need for prior visitation, and in a manne...
An image is nothing but a projection of the physical world around us, where objects do not occur ran...
3D indoor scenes are widely used in computer graphics, with applications ranging from interior desig...
This paper presents a novel 3D modeling framework that reconstructs an indoor scene as a structured ...
Floorplans are a standard representation of building layouts. Computer-Aided Design (CAD) applicatio...
Deep generative models have been used in recent years to learn coherent latent representations in or...
Procedural generation of rooms aims to create virtual environments that mimic common patterns found ...
We propose a method for room layout estimation that does not rely on the typical box approximation o...
In this paper, we are aiming to present a methodology for generation, manipulation and form finding ...
3D models of indoor environments are important in many applications, but they usually exist only for...
Unlike standard object classification, where the image to be classified contains one or multiple ins...
Abstract. In this paper we propose the first exact solution to the prob-lem of estimating the 3D roo...
The challenge considered in this thesis is that of domesticating deep learning-based vision. Firstly...
AbstractWe present a robust approach for reconstructing the main architectural structure of complex ...
Floor plan design is a complex task that relies on human interaction, intuition, and appropriate too...
We present LaLaLoc to localise in environments without the need for prior visitation, and in a manne...
An image is nothing but a projection of the physical world around us, where objects do not occur ran...