This paper explores using a trained machine learning agent as a robot advisor for StarCraft II. A targeted visual representation of the robot advisor decision vector advised players of superior decisions in real-time. The robot advisor provided players with the best decisions given the game state and time remaining. Study subjects had to generalize a game strategy from the robot advisor recommendations to a later game round. We sought to determine whether different advice representations (1) improved performance when an advisor is available, (2) improved subsequent performance when an advisor was not available (i.e., did carry over learning occur?), and (3) whether subjects reported that the robot advice was a positive learning experience. ...
VikingBot is an automated AI that plays StarCraft by using a combination of machine learning and art...
This research presents a new, socially adaptive robot tutor, Ms. An (Meeting Students’ Academic Need...
Hindemith L, Bruns O, Noller AM, Hemion N, Schneider S, Vollmer A-L. Interactive Robot Task Learning...
This paper explores using a trained machine learning agent as a robot advisor for StarCraft II. A ta...
Video games are complex simulation environments with many real-world properties that need to be addr...
We present the results of a 100 participant study on the role of a robot’s physical presence in a ro...
While autonomous mobile robots used to be built for domain specific tasks in factories or similar sa...
The aim of this thesis is to create an automated system for playing a real-time strategy game Starcr...
This study explored the interactions of machine learning (ML) and serious gaming on trust in the con...
Artificial Intelligence is an ill-defined term that can broadly refer to any kind of computer progra...
"Robosoccer is a popular test bed for AI programs around the world in which AIBO entertainments robo...
Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Compute...
Darmok 2 is a Case-Based Reasoning AI designed to learn from demonstration. Using the Brood War API ...
This dissertation examined the effects of distributed, multiplayer training video games on the perfo...
Video games are sometimes used as environments to evaluate AI agents’ ability to develop and execute...
VikingBot is an automated AI that plays StarCraft by using a combination of machine learning and art...
This research presents a new, socially adaptive robot tutor, Ms. An (Meeting Students’ Academic Need...
Hindemith L, Bruns O, Noller AM, Hemion N, Schneider S, Vollmer A-L. Interactive Robot Task Learning...
This paper explores using a trained machine learning agent as a robot advisor for StarCraft II. A ta...
Video games are complex simulation environments with many real-world properties that need to be addr...
We present the results of a 100 participant study on the role of a robot’s physical presence in a ro...
While autonomous mobile robots used to be built for domain specific tasks in factories or similar sa...
The aim of this thesis is to create an automated system for playing a real-time strategy game Starcr...
This study explored the interactions of machine learning (ML) and serious gaming on trust in the con...
Artificial Intelligence is an ill-defined term that can broadly refer to any kind of computer progra...
"Robosoccer is a popular test bed for AI programs around the world in which AIBO entertainments robo...
Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Compute...
Darmok 2 is a Case-Based Reasoning AI designed to learn from demonstration. Using the Brood War API ...
This dissertation examined the effects of distributed, multiplayer training video games on the perfo...
Video games are sometimes used as environments to evaluate AI agents’ ability to develop and execute...
VikingBot is an automated AI that plays StarCraft by using a combination of machine learning and art...
This research presents a new, socially adaptive robot tutor, Ms. An (Meeting Students’ Academic Need...
Hindemith L, Bruns O, Noller AM, Hemion N, Schneider S, Vollmer A-L. Interactive Robot Task Learning...