Over the past couple of decades, virtual humans have been attracting more and more attention. Many applications including, video games, movies, and various training and tutoring systems have benefited from work in this area. While the visual quality of virtual agents has improved dramatically, their intelligence and socialization still needs improvement. In this paper, we present work towards endowing agents with social roles and exploiting Explanation-Based Learning (EBL) to enable them to acquire additional, contextual behaviors from other agents. These virtual humans are capable of learning and applying role related actions from multiple agents and only adopt behaviors that have been explained to them, meaning that their definition of a ...
While the quality and robustness of animation techniques for virtual human have improved greatly ove...
Verbal and non-verbal behaviors that we use in order to effectively communicate with other people ar...
& Virtual training allows the learning and rehearsal of implicit cues, e.g., trustworthy leading...
Over the past couple of decades, virtual humans have been attracting more and more attention. Many a...
Abstract. Over the past couple of decades, virtual humans have been attracting more and more attenti...
Virtual training systems provide an effective means to train people for complex, dynamic tasks such ...
Computer games are more and more often used for training purposes. These virtual training games are ...
Agents, or computer generated characters, are an integral part of virtual worlds. They are particula...
Item does not contain fulltextTraining of interpersonal communication skills is typically done using...
Abstract—Incorporating intelligence and social behaviours into virtual worlds for learning is becomi...
Social learning and adoption of new behavior govern the rise of a variety of behaviors:from actions ...
Virtual training systems are increasingly used for the training of complex, dynamic tasks. To give t...
Intelligent agents are used to generate the behavior of characters in virtual training systems. To i...
The focus in much research concerning agents in collaborative virtual environments is on the agent a...
Training of interpersonal communication skills is typically done using role play, by practising rele...
While the quality and robustness of animation techniques for virtual human have improved greatly ove...
Verbal and non-verbal behaviors that we use in order to effectively communicate with other people ar...
& Virtual training allows the learning and rehearsal of implicit cues, e.g., trustworthy leading...
Over the past couple of decades, virtual humans have been attracting more and more attention. Many a...
Abstract. Over the past couple of decades, virtual humans have been attracting more and more attenti...
Virtual training systems provide an effective means to train people for complex, dynamic tasks such ...
Computer games are more and more often used for training purposes. These virtual training games are ...
Agents, or computer generated characters, are an integral part of virtual worlds. They are particula...
Item does not contain fulltextTraining of interpersonal communication skills is typically done using...
Abstract—Incorporating intelligence and social behaviours into virtual worlds for learning is becomi...
Social learning and adoption of new behavior govern the rise of a variety of behaviors:from actions ...
Virtual training systems are increasingly used for the training of complex, dynamic tasks. To give t...
Intelligent agents are used to generate the behavior of characters in virtual training systems. To i...
The focus in much research concerning agents in collaborative virtual environments is on the agent a...
Training of interpersonal communication skills is typically done using role play, by practising rele...
While the quality and robustness of animation techniques for virtual human have improved greatly ove...
Verbal and non-verbal behaviors that we use in order to effectively communicate with other people ar...
& Virtual training allows the learning and rehearsal of implicit cues, e.g., trustworthy leading...