This study aims to develop a scientific-based mobile learning application for thematic learning that is suitable for use in elementary school learning. The research method used is Research and Development with the development model using ADDIE which has five stages, namely analysis, design, development, implementation, and evaluation. The instrument used in the study used an assessment sheet from material experts, media experts, teacher assessments, and student trials. This research was tested on 42 elementary school students. The results showed that from the validation of the material experts a percentage of 90.25% was obtained, then the results of the validation by media experts with a percentage of 91.00%, and the results of the assessme...
The negative impact of the development of information technology in the form of smartphones triggers...
The aim of this research is to determine the supporting factors for the implementation of mobile lea...
This study aims to produce android based learning on the material of a flat sidewalk that is feasibl...
The purposes of this research are developing and knowing the assessments ofmobile learning media in ...
This paper reports research work related to a wider study, aimed at developing a mobile app for Sci...
Learning Media is one of the essential aspects in creating a meaningful and good quality learning pr...
Students nowadays are no longer enjoy reading printed books. They mostly read from their mobile phon...
The development of science and technology demands a more effective and innovative learning process t...
In the 21st century, better education is needed in order to advance the quality and competitive youn...
Lack of innovative learning media that is interesting, practical and easy to use in learning such as...
This research aims to develop interactive learning media based on the website for mathematics subjec...
This research uses the R&D (Research and Development). The model used in this research is ADDIE (Ana...
Teacher ability to arrange learning environmet will affect the student’s interest in learning as wel...
This study is a research and development which aims to develop Thematic Apps applications in the for...
The widespread use of smartphones to play games and the lack of use as a medium for learning mathema...
The negative impact of the development of information technology in the form of smartphones triggers...
The aim of this research is to determine the supporting factors for the implementation of mobile lea...
This study aims to produce android based learning on the material of a flat sidewalk that is feasibl...
The purposes of this research are developing and knowing the assessments ofmobile learning media in ...
This paper reports research work related to a wider study, aimed at developing a mobile app for Sci...
Learning Media is one of the essential aspects in creating a meaningful and good quality learning pr...
Students nowadays are no longer enjoy reading printed books. They mostly read from their mobile phon...
The development of science and technology demands a more effective and innovative learning process t...
In the 21st century, better education is needed in order to advance the quality and competitive youn...
Lack of innovative learning media that is interesting, practical and easy to use in learning such as...
This research aims to develop interactive learning media based on the website for mathematics subjec...
This research uses the R&D (Research and Development). The model used in this research is ADDIE (Ana...
Teacher ability to arrange learning environmet will affect the student’s interest in learning as wel...
This study is a research and development which aims to develop Thematic Apps applications in the for...
The widespread use of smartphones to play games and the lack of use as a medium for learning mathema...
The negative impact of the development of information technology in the form of smartphones triggers...
The aim of this research is to determine the supporting factors for the implementation of mobile lea...
This study aims to produce android based learning on the material of a flat sidewalk that is feasibl...