In the user’s interaction with systems, waiting and interruptions often constitute a source of negative experiences. However, system response time can be difficult or impossible to control, due to for example poor internet connection. This study explores “subjective experienced time”, which refers to the users’ assessment of system response timeliness. The aim of this study is to gain increased knowledge of user satisfaction and subjectively experienced time in interaction with mobile applications. Thirty participants used and evaluated three mobile applications, containing unique stimuli in progress indicators. The results show correlation between progress indicators’ degree of feedback and the subjectively experienced time and user satisf...
The manuscript presents a study that evaluates satisfaction with loading processes during human inte...
The growing popularity of smartphone adoption and use has prompted researchers to investigate the im...
The advent of mobile technologies in learning context, has been increased the requirements for devel...
In the user’s interaction with systems, waiting and interruptions often constitute a source of negat...
In the user’s interaction with systems, waiting and interruptions often constitute a source of negat...
In the user’s interaction with systems, waiting and interruptions often constitute a source of negat...
The purpose of this study was to investigate whether progress indicators' various degrees of feedbac...
Context. Nowadays, mobile applications and services have occupied an essential part in our daily lif...
As our mobile, digital lives have continued to grow, the usability of mobile applications has become...
System response times have been traditionally used in software engineering as an indicator of qualit...
In general, users act as if their behavior is controlled by a self-regulatory system (Carver & S...
User experience (UX) has been defined in several ways. In general terms, it refers to everything tha...
User experience (UX) has been defined in several ways. In general terms, it refers to everything tha...
A wealth of studies in the field of user experience have tried to conceptualize new measures of prod...
The manuscript presents a study that evaluates satisfaction with loading processes during human inte...
The growing popularity of smartphone adoption and use has prompted researchers to investigate the im...
The advent of mobile technologies in learning context, has been increased the requirements for devel...
In the user’s interaction with systems, waiting and interruptions often constitute a source of negat...
In the user’s interaction with systems, waiting and interruptions often constitute a source of negat...
In the user’s interaction with systems, waiting and interruptions often constitute a source of negat...
The purpose of this study was to investigate whether progress indicators' various degrees of feedbac...
Context. Nowadays, mobile applications and services have occupied an essential part in our daily lif...
As our mobile, digital lives have continued to grow, the usability of mobile applications has become...
System response times have been traditionally used in software engineering as an indicator of qualit...
In general, users act as if their behavior is controlled by a self-regulatory system (Carver & S...
User experience (UX) has been defined in several ways. In general terms, it refers to everything tha...
User experience (UX) has been defined in several ways. In general terms, it refers to everything tha...
A wealth of studies in the field of user experience have tried to conceptualize new measures of prod...
The manuscript presents a study that evaluates satisfaction with loading processes during human inte...
The growing popularity of smartphone adoption and use has prompted researchers to investigate the im...
The advent of mobile technologies in learning context, has been increased the requirements for devel...