The research domain on the Quality of Experience (QoE) of 2D video streaming has been well established. However, a new video format is emerging and gaining popularity and availability: VR 360-degree video. The processing and transmission of 360-degree videos brings along new challenges such as large bandwidth requirements and the occurrence of different distortions. The viewing experience is also substantially different from 2Dvideo, it offers more interactive freedom on the viewing angle but can also be more demanding and cause cybersickness. The first goal of this article is to complement earlier research by Tran, et al. (2017) [39] testing the effects of quality degradation, freezing, and content on the QoE of 360-videos. The second goal...
Recently an impressive development in immersive technologies, such as Augmented Reality (AR), Virtua...
Recently an impressive development in immersive technologies, such as Augmented Reality (AR), Virtua...
Live video streaming is one of the most widely used service among end users, yet it is a big challen...
The research domain on the Quality of Experience (QoE) of 2D video streaming has been well establish...
The research domain on the Quality of Experience (QoE) of 2D video streaming has been well establish...
The research domain on the Quality of Experience (QoE) of 2D video streaming has been well establish...
The research domain on the Quality of Experience (QoE) of 2Dvideo streaming has been well establishe...
The research domain on the Quality of Experience (QoE) of 2Dvideo streaming has been well establishe...
Due to the advances in head-mounted displays (HMDs), hardware and software technologies, and mobile ...
Visual distortions in processed 360-degree visual content and consumed through head-mounted displays...
Recently an impressive development in immersive technologies, such as Augmented Reality (AR), Virtua...
The omnidirectional nature of Virtual Reality (VR) content provides an immersive experience for the ...
Previous research has shown that adding multisensory media-mulsemedia-to traditional audiovisual con...
Recently an impressive development in immersive technologies, such as Augmented Reality (AR), Virtua...
Recently an impressive development in immersive technologies, such as Augmented Reality (AR), Virtua...
Live video streaming is one of the most widely used service among end users, yet it is a big challen...
The research domain on the Quality of Experience (QoE) of 2D video streaming has been well establish...
The research domain on the Quality of Experience (QoE) of 2D video streaming has been well establish...
The research domain on the Quality of Experience (QoE) of 2D video streaming has been well establish...
The research domain on the Quality of Experience (QoE) of 2Dvideo streaming has been well establishe...
The research domain on the Quality of Experience (QoE) of 2Dvideo streaming has been well establishe...
Due to the advances in head-mounted displays (HMDs), hardware and software technologies, and mobile ...
Visual distortions in processed 360-degree visual content and consumed through head-mounted displays...
Recently an impressive development in immersive technologies, such as Augmented Reality (AR), Virtua...
The omnidirectional nature of Virtual Reality (VR) content provides an immersive experience for the ...
Previous research has shown that adding multisensory media-mulsemedia-to traditional audiovisual con...
Recently an impressive development in immersive technologies, such as Augmented Reality (AR), Virtua...
Recently an impressive development in immersive technologies, such as Augmented Reality (AR), Virtua...
Live video streaming is one of the most widely used service among end users, yet it is a big challen...