Abstract Mobile phones are a popular platform for gaming in addition to being the most ubiquitous one. Monetization of free to play games with embedded and interstitial advertisements is one of the main sources of income for mobile game creators. We used a constructive approach in this study. A mobile game developed during the study, Between Beats, was used to survey the influence of interstitial advertisement on selected aspects of player experience. The study was conducted by deploying the game to Google Play and guiding the players, after gameplay, to an online survey. The survey was answered by 51 participants who were divided randomly into four groups based on how much they were subjected to interstitial or rewarded advertisements whi...
The purpose of this study is to examine in-app advertisement within mobile games and the content of ...
Purpose – Even though there is a noticeable market value in the mobile gaming apps industry, there ...
[[abstract]]With the prevalence of smartphone usage and consumers pay more attention on amusement.It...
With the rapid growth of mobile games, more and more people are involved ingaming. As a result, a gr...
Free-to-play mobile games have become extremely popular in the recent years. Competition in the indu...
Advertising is a marketing communication tool used by marketers to convey their brand messages to ta...
The aim of the study is to shed more light on the effectiveness of in-game advertising, focusing spe...
Highly developed mobile technology and devices enable the rise of mobile game industry and mobile ma...
Advertising is a marketing communication tool used by marketers to convey their brand messages to ta...
The effects of embedding advertising in digital games has been explored in only a few controlled stu...
The aim of the article is to contribute to the research on the effectiveness of in-game advertising ...
In the realm of mobile gaming, users often steer clear of in-game advertisements due to the disrupti...
The mobile channel is a prominent way to reach an ever-increasing number of customers, and games des...
Digital games are firmly ingrained in our culture. From the 1970s onwards, they have gradually evolv...
This paper seeks to explain the effect of flow, game repetition, and brand familiarity on players ...
The purpose of this study is to examine in-app advertisement within mobile games and the content of ...
Purpose – Even though there is a noticeable market value in the mobile gaming apps industry, there ...
[[abstract]]With the prevalence of smartphone usage and consumers pay more attention on amusement.It...
With the rapid growth of mobile games, more and more people are involved ingaming. As a result, a gr...
Free-to-play mobile games have become extremely popular in the recent years. Competition in the indu...
Advertising is a marketing communication tool used by marketers to convey their brand messages to ta...
The aim of the study is to shed more light on the effectiveness of in-game advertising, focusing spe...
Highly developed mobile technology and devices enable the rise of mobile game industry and mobile ma...
Advertising is a marketing communication tool used by marketers to convey their brand messages to ta...
The effects of embedding advertising in digital games has been explored in only a few controlled stu...
The aim of the article is to contribute to the research on the effectiveness of in-game advertising ...
In the realm of mobile gaming, users often steer clear of in-game advertisements due to the disrupti...
The mobile channel is a prominent way to reach an ever-increasing number of customers, and games des...
Digital games are firmly ingrained in our culture. From the 1970s onwards, they have gradually evolv...
This paper seeks to explain the effect of flow, game repetition, and brand familiarity on players ...
The purpose of this study is to examine in-app advertisement within mobile games and the content of ...
Purpose – Even though there is a noticeable market value in the mobile gaming apps industry, there ...
[[abstract]]With the prevalence of smartphone usage and consumers pay more attention on amusement.It...