Estimating Head-Related Transfer Functions (HRTFs) of arbitrary source points is essential in immersive binaural audio rendering. Computing each individual's HRTFs is challenging, as traditional approaches require expensive time and computational resources, while modern data-driven approaches are data-hungry. Especially for the data-driven approaches, existing HRTF datasets differ in spatial sampling distributions of source positions, posing a major problem when generalizing the method across multiple datasets. To alleviate this, we propose a deep learning method based on a novel conditioning architecture. The proposed method can predict an HRTF of any position by interpolating the HRTFs of known distributions. Experimental results show tha...
Measuring personal head-related transfer functions (HRTFs) is essential in binaural audio. Personal ...
The research presented in this paper focuses on Head-Related Transfer Function (HRTF) individualizat...
Binaural synthesis plays a vital role in 3D audio systems, relying on head-related transfer function...
We propose a method of head-related transfer function (HRTF) interpolation from sparsely measured HR...
With the advancement in Deep Learning technologies, computers today are able to achieve unimaginable...
Headphone-based spatial audio simulations rely on Head Related Transfer Functions (HRTFs) in order t...
This paper proposes an image-guided HRTF selection procedure that exploits the relation between feat...
This paper explores the limits of human localization of sound sources when listening with non-indivi...
In binaural audio systems, for an optimal virtual acoustic space a set of head-related transfer func...
Head-related transfer functions (HRTFs) capture the free-field sound transmission from a sound sourc...
This paper deals with the issue of individualizing the head-related transfer function (HRTF) renderi...
This paper proposes an image-guided HRTF selection procedure that exploits the relation between feat...
This paper deals with the issue of individualizing the head-related transfer function (HRTF) renderi...
New approaches to Head Related Transfer Function (HRTF) based artificial spatialisation of audio ar...
Head-related transfer functions (HRTFs) are widely used in immersive audio rendering since they cont...
Measuring personal head-related transfer functions (HRTFs) is essential in binaural audio. Personal ...
The research presented in this paper focuses on Head-Related Transfer Function (HRTF) individualizat...
Binaural synthesis plays a vital role in 3D audio systems, relying on head-related transfer function...
We propose a method of head-related transfer function (HRTF) interpolation from sparsely measured HR...
With the advancement in Deep Learning technologies, computers today are able to achieve unimaginable...
Headphone-based spatial audio simulations rely on Head Related Transfer Functions (HRTFs) in order t...
This paper proposes an image-guided HRTF selection procedure that exploits the relation between feat...
This paper explores the limits of human localization of sound sources when listening with non-indivi...
In binaural audio systems, for an optimal virtual acoustic space a set of head-related transfer func...
Head-related transfer functions (HRTFs) capture the free-field sound transmission from a sound sourc...
This paper deals with the issue of individualizing the head-related transfer function (HRTF) renderi...
This paper proposes an image-guided HRTF selection procedure that exploits the relation between feat...
This paper deals with the issue of individualizing the head-related transfer function (HRTF) renderi...
New approaches to Head Related Transfer Function (HRTF) based artificial spatialisation of audio ar...
Head-related transfer functions (HRTFs) are widely used in immersive audio rendering since they cont...
Measuring personal head-related transfer functions (HRTFs) is essential in binaural audio. Personal ...
The research presented in this paper focuses on Head-Related Transfer Function (HRTF) individualizat...
Binaural synthesis plays a vital role in 3D audio systems, relying on head-related transfer function...