We consider the task of object grasping with a prosthetic hand capable of multiple grasp types. In this setting, communicating the intended grasp type often requires a high user cognitive load which can be reduced adopting shared autonomy frameworks. Among these, so-called eye-in-hand systems automatically control the hand pre-shaping before the grasp, based on visual input coming from a camera on the wrist. In this paper, we present an eye-in-hand learning-based approach for hand pre-shape classification from RGB sequences. Differently from previous work, we design the system to support the possibility to grasp each considered object part with a different grasp type. In order to overcome the lack of data of this kind and reduce the need fo...
The proposal of postural synergy theory has provided a new approach to solve the problem of controll...
This paper addresses the problem of automatic grasp synthesis of unknown planar objects. In other wo...
This paper addresses the problem of automatic grasp synthesis of unknown planar objects. In other wo...
Human grasps, especially whole-hand grasps, are difficult to animate because of the high number of d...
Abstract — Human grasps, especially whole-hand grasps, are difficult to animate because of the high ...
Abstract — Human grasps, especially whole-hand grasps, are difficult to animate because of the high ...
Although the human hand is a complex biomechanical system, only a small set of features may be neces...
Soft hands are robotic systems that embed compliant elements in their mechanical design. This enable...
Soft hands are robotic systems that embed compliant elements in their mechanical design. This enable...
Automatic grasp planning for robotic hands is a difficult problem because of the huge number of poss...
Abstract—In this paper a method to achieve an human-like grasp in unstructured environments is prese...
REAL dataset to replicate the results in "Grasp Pre-shape Selection by Synthetic Training: Eye-in-ha...
Abstract — In this paper a method to achieve human-like grasps in unstructured environments is prese...
Inspired by human grasping behavior, use of hand pre-shapes has for some time been recognized as a u...
We propose a novel method for performing finegrained recognition of human hand grasp types using a s...
The proposal of postural synergy theory has provided a new approach to solve the problem of controll...
This paper addresses the problem of automatic grasp synthesis of unknown planar objects. In other wo...
This paper addresses the problem of automatic grasp synthesis of unknown planar objects. In other wo...
Human grasps, especially whole-hand grasps, are difficult to animate because of the high number of d...
Abstract — Human grasps, especially whole-hand grasps, are difficult to animate because of the high ...
Abstract — Human grasps, especially whole-hand grasps, are difficult to animate because of the high ...
Although the human hand is a complex biomechanical system, only a small set of features may be neces...
Soft hands are robotic systems that embed compliant elements in their mechanical design. This enable...
Soft hands are robotic systems that embed compliant elements in their mechanical design. This enable...
Automatic grasp planning for robotic hands is a difficult problem because of the huge number of poss...
Abstract—In this paper a method to achieve an human-like grasp in unstructured environments is prese...
REAL dataset to replicate the results in "Grasp Pre-shape Selection by Synthetic Training: Eye-in-ha...
Abstract — In this paper a method to achieve human-like grasps in unstructured environments is prese...
Inspired by human grasping behavior, use of hand pre-shapes has for some time been recognized as a u...
We propose a novel method for performing finegrained recognition of human hand grasp types using a s...
The proposal of postural synergy theory has provided a new approach to solve the problem of controll...
This paper addresses the problem of automatic grasp synthesis of unknown planar objects. In other wo...
This paper addresses the problem of automatic grasp synthesis of unknown planar objects. In other wo...